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High Crit Weapon Used as Implement
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<blockquote data-quote="logopolis" data-source="post: 4851843" data-attributes="member: 74341"><p>None of them are entirely clear, but here are the relevant rules I can find:</p><p style="margin-left: 20px"><strong>High Crit:</strong> A high crit weapon deals more damage when you score a critical hit with it. A critical hit deals maximum weapon damage and an extra 1[W] at 1st–10th levels, an extra 2[W] at 11th–20th levels, and an extra 3[W] at 21st–30th levels. This extra damage is in addition to any critical damage the weapon supplies if it is a magic weapon. (High crit description, PH p. 217)</p> <p style="margin-left: 20px"></p><p>The PH description of high crit suggests that high crit should apply when weapon damage applies. The wording is rather strange, though.<p style="margin-left: 20px"><strong>Implements:</strong> Any light blade or heavy blade. Your</p> <p style="margin-left: 20px">blade adds its enhancement bonus to attack rolls</p> <p style="margin-left: 20px">and damage rolls and any extra damage granted by</p> <p style="margin-left: 20px">a property (if applicable) when used as an implement.</p> <p style="margin-left: 20px">You do not gain your weapon proficiency</p> <p style="margin-left: 20px">bonus to the attack roll when using your blade as an</p> <p style="margin-left: 20px">implement. (Swordmage description, FRPG p. 24)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>When you are using a magic weapon as an implement, like a Holy Avenger or a Pact Dagger, what benefits do you get from the weapon?</em> </p> <p style="margin-left: 20px">You gain any bonuses listed under Enhancement, Critical and Property. (PH FAQ question 17)</p> <p style="margin-left: 20px"></p><p>The FRPG and PH FAQ suggest that properties always apply, regardless if you're using the item as a weapon or implement. However, one could argue that they're talking about magic properties, and not weapon properties here.</p></blockquote><p></p>
[QUOTE="logopolis, post: 4851843, member: 74341"] None of them are entirely clear, but here are the relevant rules I can find: [INDENT][B]High Crit:[/B] A high crit weapon deals more damage when you score a critical hit with it. A critical hit deals maximum weapon damage and an extra 1[W] at 1st–10th levels, an extra 2[W] at 11th–20th levels, and an extra 3[W] at 21st–30th levels. This extra damage is in addition to any critical damage the weapon supplies if it is a magic weapon. (High crit description, PH p. 217) [/INDENT]The PH description of high crit suggests that high crit should apply when weapon damage applies. The wording is rather strange, though.[INDENT][B]Implements:[/B] Any light blade or heavy blade. Your blade adds its enhancement bonus to attack rolls and damage rolls and any extra damage granted by a property (if applicable) when used as an implement. You do not gain your weapon proficiency bonus to the attack roll when using your blade as an implement. (Swordmage description, FRPG p. 24) [I]When you are using a magic weapon as an implement, like a Holy Avenger or a Pact Dagger, what benefits do you get from the weapon?[/I] You gain any bonuses listed under Enhancement, Critical and Property. (PH FAQ question 17) [/INDENT]The FRPG and PH FAQ suggest that properties always apply, regardless if you're using the item as a weapon or implement. However, one could argue that they're talking about magic properties, and not weapon properties here. [/QUOTE]
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