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High fantasy and gunpowder, with a twist: How would such a world look like?
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<blockquote data-quote="Black Omega" data-source="post: 24272" data-attributes="member: 79"><p>In a practical way this has a point. But game wise, I think most PC's will go with the max protection, not max comfort. And muskets didn't exactly phase out armor. I'm sure there were many types of european armor were made to resist firearms of the time. I know there were Japanese types made specially ro resist bullets. Add in the element of magic and you'd see armor with enchantments to resist bullets.</p><p></p><p>In a low magic setting firearms could make a huge difference. The more common and powerful magic is, the less difference the firearms would make.</p><p></p><p></p><p>I like the cannons on a iron golem idea. Very slow firing unless there is an enchantment to speed of the firing, but it's a cool idea. I might use that<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The cannons would have surprise once or twice with ambushes like that. But almost any adult dragon is at least above average intelligence. It seems like it would get harder and harder t create traps that would be effective</p><p></p><p></p><p>Of course, that much magic poured into one thing -should- be very effective. And an arcane archer with arrows of +2 Icy Burst Red DRagon Slaying would be firing much faster and since Dragon AC can hit 30 and higher, true strike gives a much better chance but only in addition to other bonuses. Dragons are not fools, they don't need to make it easy.</p><p></p><p></p><p>A couple of mages with delayed fireball or some other suitable spells and a mining team could give the same effect. Very practical. And I doubt sealing the dragon up would kill it or even trap it forever. But then, I do tend to view creatures that live for a such a long time as cautious and devious, with a number of backup plans.</p><p></p><p></p><p>To a degree. To far less a degree than in a low magic or no magic world.</p></blockquote><p></p>
[QUOTE="Black Omega, post: 24272, member: 79"] In a practical way this has a point. But game wise, I think most PC's will go with the max protection, not max comfort. And muskets didn't exactly phase out armor. I'm sure there were many types of european armor were made to resist firearms of the time. I know there were Japanese types made specially ro resist bullets. Add in the element of magic and you'd see armor with enchantments to resist bullets. In a low magic setting firearms could make a huge difference. The more common and powerful magic is, the less difference the firearms would make. I like the cannons on a iron golem idea. Very slow firing unless there is an enchantment to speed of the firing, but it's a cool idea. I might use that:) The cannons would have surprise once or twice with ambushes like that. But almost any adult dragon is at least above average intelligence. It seems like it would get harder and harder t create traps that would be effective Of course, that much magic poured into one thing -should- be very effective. And an arcane archer with arrows of +2 Icy Burst Red DRagon Slaying would be firing much faster and since Dragon AC can hit 30 and higher, true strike gives a much better chance but only in addition to other bonuses. Dragons are not fools, they don't need to make it easy. A couple of mages with delayed fireball or some other suitable spells and a mining team could give the same effect. Very practical. And I doubt sealing the dragon up would kill it or even trap it forever. But then, I do tend to view creatures that live for a such a long time as cautious and devious, with a number of backup plans. To a degree. To far less a degree than in a low magic or no magic world. [/QUOTE]
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High fantasy and gunpowder, with a twist: How would such a world look like?
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