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High Law and Low Justice, Part 4
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<blockquote data-quote="Maerdwyn" data-source="post: 1959052" data-attributes="member: 835"><p><span style="font-size: 9px">OOC: The drives are operational, and just need fuel.</span></p><p> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px">The SDB is referring to the Dvonn as the "Ullemguz", as Nells Corzine had back on the Keruuchan. Reasoning behind this is unclear.</span></p><p> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px">The large contact that is closing on you would certainly be able to reach you if you refueled the slow but sure way, and would be in range of you for a significant period of time - enought to make several attacks. Depending on the vessels weaponry (the logs suggest it is likely a Gateway Arms merc ship), you might be able to still survive this, but you don't know much about that ship in order to make an informed judgement on this. Certainly you would want people in all three of Dvonn's turrets on point defense,</span></p><p> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Going with the fast refueling, it would still probably be able to attack you, but not for an extended period of time - your ship would reach jump distance before too many attacks could be launched. But the refuleing itself is dangerous, and those few attacks might still be significant, too. </span></p><p> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px">If you break off now, they will not be in position to attack you for longer, and probably not at all with laser or meson fire. Missiles have a very long range (though, as you've seen thay can be defended against), although, you will have to decellerate to dock with the station, and that could be a point of attack if they pursue.</span></p><p> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Finally, you could conceivably play cat and mouse, by moving in synchronous orbit around Gelugon, keeping the planet between Dvonn and the merc ship to buy time. </span></p><p> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px">PS - there's still a hail from the merc ship pending. it can be answered or denied, but wan't sure if it had been overlooked. </span></p></blockquote><p></p>
[QUOTE="Maerdwyn, post: 1959052, member: 835"] [size=1]OOC: The drives are operational, and just need fuel. The SDB is referring to the Dvonn as the "Ullemguz", as Nells Corzine had back on the Keruuchan. Reasoning behind this is unclear. The large contact that is closing on you would certainly be able to reach you if you refueled the slow but sure way, and would be in range of you for a significant period of time - enought to make several attacks. Depending on the vessels weaponry (the logs suggest it is likely a Gateway Arms merc ship), you might be able to still survive this, but you don't know much about that ship in order to make an informed judgement on this. Certainly you would want people in all three of Dvonn's turrets on point defense, Going with the fast refueling, it would still probably be able to attack you, but not for an extended period of time - your ship would reach jump distance before too many attacks could be launched. But the refuleing itself is dangerous, and those few attacks might still be significant, too. If you break off now, they will not be in position to attack you for longer, and probably not at all with laser or meson fire. Missiles have a very long range (though, as you've seen thay can be defended against), although, you will have to decellerate to dock with the station, and that could be a point of attack if they pursue. Finally, you could conceivably play cat and mouse, by moving in synchronous orbit around Gelugon, keeping the planet between Dvonn and the merc ship to buy time. PS - there's still a hail from the merc ship pending. it can be answered or denied, but wan't sure if it had been overlooked. [/size] [/QUOTE]
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