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High level 3.5 - tricks for keeping the numbers game quick and easy?
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 2140691" data-attributes="member: 23094"><p>Keep a notecard next to your character sheet, with each of your important abilities / stats listed. Across the top, write the spell / effect that's causing the change. Next to each ability / stat, write the bonus. Someone (usually the caster) needs to keep track of the duration, and let everyone know when something expires. When it expires, erase the bonus.</p><p></p><p>Then, whenever you need to roll something, roll, add your normal bonuses, and then go across the card.</p><p></p><p></p><p></p><p>Do it beforehand.</p><p></p><p>Combat Expertise and Power Attack are easy in that they are limited to your BAB (or 5, in the case of CE).</p><p></p><p>I assume that, on your character sheet, you have something like:</p><p></p><p>2-handed Sword +2: +17 / +12 / +7 2d6+8, 19-20/x2</p><p></p><p>(In other words, it's a 2-handed Sword +2 wielded by someone with a BAB of +11, 16 Strength, Weapon Focus, and Weapon Spec.)</p><p></p><p>Either in another slot on your character sheet, or on a supplemental sheet, write:</p><p></p><p>2-handed Sword +2 (PA+1): +16 / +11 / +6 2d6+10, 19-20/x2</p><p>2-handed Sword +2 (PA+2): +15 / +10 / +5 2d6+12, 19-20/x2</p><p>...</p><p>2-handed Sword +2 (PA+11): +6 / +1 / -4 2d6+30, 19-20/x2</p><p></p><p>Then, when Power Attacking, just go with the appropriate line. You may choose to skip a few in the middle, or what have you, but this is something that can easily be done prior to any attacks.</p><p></p><p>For Combat Expertise, I do something different. I do one of two things.</p><p></p><p>1: I pre-spec out my modified "total defense" mode. My current PC is a Rogue / Fighter with >= 5 ranks in Tumble and a BAB of +5. Thus, I can take a penalty of -9 to attack rolls (CE for -5/+5, Fight Defensively for -4/+4), and get +8 to my AC (and Touch AC). So, above the AC boxes on my character sheet, I have a line that says "Total Defense: -9 AB, +8 AC."</p><p></p><p>2: For when I am not going "total defense," I keep a d6 handy. When I put that on my character sheet next to my AC, that's how much I'm CEing for. I add it to my ACs and subtract it from my ABs.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 2140691, member: 23094"] Keep a notecard next to your character sheet, with each of your important abilities / stats listed. Across the top, write the spell / effect that's causing the change. Next to each ability / stat, write the bonus. Someone (usually the caster) needs to keep track of the duration, and let everyone know when something expires. When it expires, erase the bonus. Then, whenever you need to roll something, roll, add your normal bonuses, and then go across the card. Do it beforehand. Combat Expertise and Power Attack are easy in that they are limited to your BAB (or 5, in the case of CE). I assume that, on your character sheet, you have something like: 2-handed Sword +2: +17 / +12 / +7 2d6+8, 19-20/x2 (In other words, it's a 2-handed Sword +2 wielded by someone with a BAB of +11, 16 Strength, Weapon Focus, and Weapon Spec.) Either in another slot on your character sheet, or on a supplemental sheet, write: 2-handed Sword +2 (PA+1): +16 / +11 / +6 2d6+10, 19-20/x2 2-handed Sword +2 (PA+2): +15 / +10 / +5 2d6+12, 19-20/x2 ... 2-handed Sword +2 (PA+11): +6 / +1 / -4 2d6+30, 19-20/x2 Then, when Power Attacking, just go with the appropriate line. You may choose to skip a few in the middle, or what have you, but this is something that can easily be done prior to any attacks. For Combat Expertise, I do something different. I do one of two things. 1: I pre-spec out my modified "total defense" mode. My current PC is a Rogue / Fighter with >= 5 ranks in Tumble and a BAB of +5. Thus, I can take a penalty of -9 to attack rolls (CE for -5/+5, Fight Defensively for -4/+4), and get +8 to my AC (and Touch AC). So, above the AC boxes on my character sheet, I have a line that says "Total Defense: -9 AB, +8 AC." 2: For when I am not going "total defense," I keep a d6 handy. When I put that on my character sheet next to my AC, that's how much I'm CEing for. I add it to my ACs and subtract it from my ABs. [/QUOTE]
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High level 3.5 - tricks for keeping the numbers game quick and easy?
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