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High level 3.5 - tricks for keeping the numbers game quick and easy?
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<blockquote data-quote="Arc" data-source="post: 2141080" data-attributes="member: 12184"><p>Last high level game I played in, we had a whiteboard/battlemat to play on, and everyone had at least a corner or two. We kept initiative on one side, active spells in one corner, and everyone had some space to scribble their own info. Being able to write out and <strong>easily change</strong> your various attack bonuses, AC buffs, HP, spell slots, etc without having to pull out the eraser really makes things easy. Not everyone did this, but it was really obvious who did, since their turns consisted mostly of dramatic description, not frantic scrambling through sheets of paper.</p><p></p><p>Even if you don't have a battlemat, buy a small whiteboard. They make them in tablet sized versions that should be just big enough to keep track of initiative and various global effects. Put it in the middle of the table/gaming space, and designate someone initiative/buff monkey for each combat. Most likely, the rotation will mean nobody feels overworked, and eventually, somebody will probably take on the task for most of the time. In my group, I took on the role simply because I was fast at it, and kinda enjoyed the extra level of involvement. I'd recommend getting a personal board as well, simply to have a space to keep track of your own stats.</p></blockquote><p></p>
[QUOTE="Arc, post: 2141080, member: 12184"] Last high level game I played in, we had a whiteboard/battlemat to play on, and everyone had at least a corner or two. We kept initiative on one side, active spells in one corner, and everyone had some space to scribble their own info. Being able to write out and [b]easily change[/b] your various attack bonuses, AC buffs, HP, spell slots, etc without having to pull out the eraser really makes things easy. Not everyone did this, but it was really obvious who did, since their turns consisted mostly of dramatic description, not frantic scrambling through sheets of paper. Even if you don't have a battlemat, buy a small whiteboard. They make them in tablet sized versions that should be just big enough to keep track of initiative and various global effects. Put it in the middle of the table/gaming space, and designate someone initiative/buff monkey for each combat. Most likely, the rotation will mean nobody feels overworked, and eventually, somebody will probably take on the task for most of the time. In my group, I took on the role simply because I was fast at it, and kinda enjoyed the extra level of involvement. I'd recommend getting a personal board as well, simply to have a space to keep track of your own stats. [/QUOTE]
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High level 3.5 - tricks for keeping the numbers game quick and easy?
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