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High level 3e magic item purchasing... when does enough become too much?
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<blockquote data-quote="Tzarevitch" data-source="post: 64378" data-attributes="member: 1792"><p>Magic (and psionic) items are rare in my campaign and there is no real mass market for them. I repeatedly have to explain to the PCs, "The wealthy merchant doesn't want your magic/psionic item in trade. He can defend himself more practically with his bodyguards than with that +5 magic spear you are trying to sell him." </p><p></p><p>Honestly, I thought WoTC was on crack when they refer to a market in magic items. Who exactly comprises this market? Most magic items are only useful to other adventurers (and there can't possibly be all that many adventurerers in any given world - unless there is a world out there which has ruins that continually spawn magic and gold to support all of them). </p><p></p><p>Certain select few magic items with commercial applications are readily saleable to nearly anyone but most of the time the PCs are stuck with their magic unless they can find another group of adventureres to trade with. If they want an exotic item they must make it themselves or contract with someone to make it as a special order (and then pay whatever that person wishes to charge.) </p><p></p><p>In my campaign, the various psionic academies are the only ones who sell either magic or psionic equiptment. They sell low grade psionic items such as masks of language which have practical applications. (Mostly they contract their services like the PsiCorps in Babylon 5). They never buy magic/psionic items back unless it is something unique or VERY rare. (Also, the PCs don't know it yet, but the academies tag and register every item they make so they can locate and identify them at all times). </p><p></p><p>Tzarevitch</p></blockquote><p></p>
[QUOTE="Tzarevitch, post: 64378, member: 1792"] Magic (and psionic) items are rare in my campaign and there is no real mass market for them. I repeatedly have to explain to the PCs, "The wealthy merchant doesn't want your magic/psionic item in trade. He can defend himself more practically with his bodyguards than with that +5 magic spear you are trying to sell him." Honestly, I thought WoTC was on crack when they refer to a market in magic items. Who exactly comprises this market? Most magic items are only useful to other adventurers (and there can't possibly be all that many adventurerers in any given world - unless there is a world out there which has ruins that continually spawn magic and gold to support all of them). Certain select few magic items with commercial applications are readily saleable to nearly anyone but most of the time the PCs are stuck with their magic unless they can find another group of adventureres to trade with. If they want an exotic item they must make it themselves or contract with someone to make it as a special order (and then pay whatever that person wishes to charge.) In my campaign, the various psionic academies are the only ones who sell either magic or psionic equiptment. They sell low grade psionic items such as masks of language which have practical applications. (Mostly they contract their services like the PsiCorps in Babylon 5). They never buy magic/psionic items back unless it is something unique or VERY rare. (Also, the PCs don't know it yet, but the academies tag and register every item they make so they can locate and identify them at all times). Tzarevitch [/QUOTE]
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High level 3e magic item purchasing... when does enough become too much?
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