Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
High level 3e magic item purchasing... when does enough become too much?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Urbanmech" data-source="post: 64542" data-attributes="member: 122"><p>I really think that some magic items should be available for purchase, if you don't do this all of the party's monentary treasure is pretty much useless from an adventuring standpoint. The current game that I play in has reached 14th lv, and the purchasing of magic items and item creation beyond scrolls/potions is not allowed. Because of this any monentary treasure is useless to the nonspellcasters and might as well be copper for all the fighter and rogue care.</p><p></p><p>Not allowing magic item purchasing also places a pretty big burden on the spellcasters to make sure the combat types stay competive, Bulls Str, Endurance, Cats Grace, Magic Vestment and others can make up for a lacking in the item department. Item purchasing makes up for the parties weaknesses and also will free up versitility in the casters spell selection.</p><p></p><p>Just don't let your players run willy nilly through the DMG pretending it is the hall of infinite treasure (not that I think your players would), keep an eye on what they are trying to buy. But let them reap some of the awards of being a highly successful charismatic clever adventuring band. Shopping in Sigil can be a short adventure itself.</p></blockquote><p></p>
[QUOTE="Urbanmech, post: 64542, member: 122"] I really think that some magic items should be available for purchase, if you don't do this all of the party's monentary treasure is pretty much useless from an adventuring standpoint. The current game that I play in has reached 14th lv, and the purchasing of magic items and item creation beyond scrolls/potions is not allowed. Because of this any monentary treasure is useless to the nonspellcasters and might as well be copper for all the fighter and rogue care. Not allowing magic item purchasing also places a pretty big burden on the spellcasters to make sure the combat types stay competive, Bulls Str, Endurance, Cats Grace, Magic Vestment and others can make up for a lacking in the item department. Item purchasing makes up for the parties weaknesses and also will free up versitility in the casters spell selection. Just don't let your players run willy nilly through the DMG pretending it is the hall of infinite treasure (not that I think your players would), keep an eye on what they are trying to buy. But let them reap some of the awards of being a highly successful charismatic clever adventuring band. Shopping in Sigil can be a short adventure itself. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
High level 3e magic item purchasing... when does enough become too much?
Top