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High Level 5.5E: Building Encounter Chains
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<blockquote data-quote="ZeshinX" data-source="post: 9883587" data-attributes="member: 6793656"><p>I'd probably start with said archmage really noticing that the PCs are gunning for him, and taking a far more personal interest in stopping them. Not confronting them himself per se, but certainly begin sending "strikes" at them (an assassin or two, summoned minions, a small commando strike force...all done as surreptitiously as possible to start if said archmage generally doesn't present himself as outright evil to those he rules). BBEG could even treat with non-allies. That great wyrm red dragon for instance....if BBEG knows the PCs have that Orb of Dragonkind (I'm sure scrying is no trouble for an archmage), I'm sure the dragon would benefit from knowing this and, with offers of treasure, magic, perhaps even a whole village/town/city for the dragon to have as his own, will receive regularly tribute from....not a hired thug, but BBEG could make "and offer the dragon cannot refuse" to harry the PCs (not be willing to fight to the death, but certainly add to the PCs troubles in addition to below).</p><p></p><p>If said BBEG isn't some monstrous tyrant his subjects utterly despise and would normally <em>help </em>the PCs, I'd have BBEG start rallying his subjects <em>against </em>said PCs. Declare the PCs outlaws, twist some good deed (or deeds) they have done to make it appear as some horrible massacre, and make it illegal to support them. This will reduce the PCs access to resources within that nation. Nowhere is safe for the PCs. Everyone is a potential spy/enemy. Resting becomes extremely risky. This can possibly (or likely) generate an underground movement or rebellion among BBEG's subjects, with the PCs either leading it or inspiring/supporting it (which may help the PCs dealing with BBEG's armies....perhaps a fun Braveheart, "<em>My</em> island!!!" moment).</p><p></p><p>I suppose that's not a direct chain of <em>actual </em>encounters, but that's where I'd personally start and build on that.</p></blockquote><p></p>
[QUOTE="ZeshinX, post: 9883587, member: 6793656"] I'd probably start with said archmage really noticing that the PCs are gunning for him, and taking a far more personal interest in stopping them. Not confronting them himself per se, but certainly begin sending "strikes" at them (an assassin or two, summoned minions, a small commando strike force...all done as surreptitiously as possible to start if said archmage generally doesn't present himself as outright evil to those he rules). BBEG could even treat with non-allies. That great wyrm red dragon for instance....if BBEG knows the PCs have that Orb of Dragonkind (I'm sure scrying is no trouble for an archmage), I'm sure the dragon would benefit from knowing this and, with offers of treasure, magic, perhaps even a whole village/town/city for the dragon to have as his own, will receive regularly tribute from....not a hired thug, but BBEG could make "and offer the dragon cannot refuse" to harry the PCs (not be willing to fight to the death, but certainly add to the PCs troubles in addition to below). If said BBEG isn't some monstrous tyrant his subjects utterly despise and would normally [I]help [/I]the PCs, I'd have BBEG start rallying his subjects [I]against [/I]said PCs. Declare the PCs outlaws, twist some good deed (or deeds) they have done to make it appear as some horrible massacre, and make it illegal to support them. This will reduce the PCs access to resources within that nation. Nowhere is safe for the PCs. Everyone is a potential spy/enemy. Resting becomes extremely risky. This can possibly (or likely) generate an underground movement or rebellion among BBEG's subjects, with the PCs either leading it or inspiring/supporting it (which may help the PCs dealing with BBEG's armies....perhaps a fun Braveheart, "[I]My[/I] island!!!" moment). I suppose that's not a direct chain of [I]actual [/I]encounters, but that's where I'd personally start and build on that. [/QUOTE]
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