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High level 5e without healing
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<blockquote data-quote="Fanaelialae" data-source="post: 6546423" data-attributes="member: 53980"><p>In that case I think you'll be fine, even without the Healing Surge option. Bards are fine healers in 5e.</p><p></p><p>I wouldn't worry about the runepriest ending up a healbot. I've yet to see constant healing needed for anything. Even in the hardest fights I've thrown at my party, the druid mostly relies on Healing Word, because he likes to use damage/control spells like Moonbeam and Wall of Fire a lot. He does keep a bigger Cure prepped though, just in case, but almost never uses it.</p><p></p><p>Likewise, I think it would be wise of your runepriest to prep Mass Cure Wounds in addition to Healing Word, even though in most fights he'll never have to cast it. Valor Bard has good damage mitigation as well, since you can use Bardic Inspiration to boost your AC in response to an attack.</p><p></p><p>I see from your other post that you also have a paladin. Since all paladins get lay on hands in 5e, you should have an abundance of healing at the party's disposal.</p><p></p><p>The biggest issue is probably going to be the learning curve, on both sides of the screen. I'd recommend that the DM throw a few softballs to start, and then work up the difficulty of the fights from there. This way you guys can get used to the new ways in which your characters play, and the DM can get a read on what an encounter of a given difficulty feels like.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 6546423, member: 53980"] In that case I think you'll be fine, even without the Healing Surge option. Bards are fine healers in 5e. I wouldn't worry about the runepriest ending up a healbot. I've yet to see constant healing needed for anything. Even in the hardest fights I've thrown at my party, the druid mostly relies on Healing Word, because he likes to use damage/control spells like Moonbeam and Wall of Fire a lot. He does keep a bigger Cure prepped though, just in case, but almost never uses it. Likewise, I think it would be wise of your runepriest to prep Mass Cure Wounds in addition to Healing Word, even though in most fights he'll never have to cast it. Valor Bard has good damage mitigation as well, since you can use Bardic Inspiration to boost your AC in response to an attack. I see from your other post that you also have a paladin. Since all paladins get lay on hands in 5e, you should have an abundance of healing at the party's disposal. The biggest issue is probably going to be the learning curve, on both sides of the screen. I'd recommend that the DM throw a few softballs to start, and then work up the difficulty of the fights from there. This way you guys can get used to the new ways in which your characters play, and the DM can get a read on what an encounter of a given difficulty feels like. [/QUOTE]
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High level 5e without healing
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