Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
High Level Adventures Where the World Isn't at Stake
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Coroc" data-source="post: 7969034" data-attributes="member: 6895991"><p>To get to the topic:</p><p></p><p>It is a bit of a question of your general power level, power factions major players etc. in your campaign world.</p><p></p><p>E.g. if the PCs are the only level 16 - 20 individuals in the world then things could get boring quickly since the only challenge for them would be more and tougher mobs.</p><p></p><p>But let us assume you want to run some conflict versus some faction:</p><p></p><p>Here is the thing: the faction leader might be a super rich merchant who is only a level 1 or so human, but able to buy whole kingdoms and mercenary armies. Also he can buy the best magic protection for himself, so players wanting to harm him have to deal with artifact magic defending him.</p><p>And even if there is no protection, it might be a taboo for the players to harm him in any way e.g. since they would be outlawed in all realms and declared fee bird to be captured or slayed by anyone who feels like it, or similar social barriers.</p><p>That would be a bit like RL, not the best fighter wins, but the man who can afford to hire him and his 99 other buddies of the top 100 best fighters.</p><p></p><p>What many seem to assume, is that a level 20 party is unbeatable by most challenges, but they are not.</p><p>How do you guys play gods (not demigods) or top arch demons in your world?</p><p>Are they just like mobs with a CR of let us say 30 or is there more to them, especially when on their home plane?</p><p>I tend to play these antagonists like they should be imho: Most of them can do more at will than a combined level 20 group, and simply reducing one avatar of them to zero hit points won't really resolve anything. The only thing keeping them in check, is that e.g. gods friendly to the PCs would oppose every direct confrontation of an entity with the PCs. But using hoards of pesky minions, to hamper the PCs on every corner, is fair game.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7969034, member: 6895991"] To get to the topic: It is a bit of a question of your general power level, power factions major players etc. in your campaign world. E.g. if the PCs are the only level 16 - 20 individuals in the world then things could get boring quickly since the only challenge for them would be more and tougher mobs. But let us assume you want to run some conflict versus some faction: Here is the thing: the faction leader might be a super rich merchant who is only a level 1 or so human, but able to buy whole kingdoms and mercenary armies. Also he can buy the best magic protection for himself, so players wanting to harm him have to deal with artifact magic defending him. And even if there is no protection, it might be a taboo for the players to harm him in any way e.g. since they would be outlawed in all realms and declared fee bird to be captured or slayed by anyone who feels like it, or similar social barriers. That would be a bit like RL, not the best fighter wins, but the man who can afford to hire him and his 99 other buddies of the top 100 best fighters. What many seem to assume, is that a level 20 party is unbeatable by most challenges, but they are not. How do you guys play gods (not demigods) or top arch demons in your world? Are they just like mobs with a CR of let us say 30 or is there more to them, especially when on their home plane? I tend to play these antagonists like they should be imho: Most of them can do more at will than a combined level 20 group, and simply reducing one avatar of them to zero hit points won't really resolve anything. The only thing keeping them in check, is that e.g. gods friendly to the PCs would oppose every direct confrontation of an entity with the PCs. But using hoards of pesky minions, to hamper the PCs on every corner, is fair game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
High Level Adventures Where the World Isn't at Stake
Top