Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
High Level Adventures Where the World Isn't at Stake
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 7969892" data-attributes="member: 1210"><p>You can have gnarly, epic level problems that don't threaten the world. Here are a few epic adventure ideas, many drawn from things I've run over the years in various editions.</p><ul> <li data-xf-list-type="ul">In 4e, phoenixes were changed from smart outsiders, but had become dumb elemental firebirds. Nobody knew why, but one true phoenix remained. The pcs in my game went on a quest to free the Final Phoenix from where Torog, the god of torture and the underworld, held it caged in one of his dens of torment deep in the Underdark. No real consequences for failure, but success might reinvigorate a powerful force for Good.</li> <li data-xf-list-type="ul">The pcs set out to conquer the world. Failure doesn't destroy the world, but rather maintains the status quo (or close to it).</li> <li data-xf-list-type="ul">The pcs seek to gain control of a moon and turn it into a spaceship. Not a world-ender.</li> <li data-xf-list-type="ul">A plot is afoot to resurrect a powerful dead entity of godlike power (see Dead Gods, from 2e's Planescape line). The pcs must decide whether and how to get involved. The world doesn't end if they fail, but it does grow another powerful villain.</li> <li data-xf-list-type="ul">One or more pcs quest to become (a) god/s. Not a world-ender/</li> <li data-xf-list-type="ul">The pcs are swept up in political maneuvering in Hell and are forced to choose sides, dealing with legal battles in diabolic court, treachery, elements of the Blood War, etc. The situation won't even affect the Prime Material Plane directly if the pcs don't get involved, but will empower one diabolic faction over another.</li> <li data-xf-list-type="ul">The pcs' adventure centers around a plague sweeping over a whole continent and more. They must somehow arrest its progress and prevent it from doing enough damage to throw civilization into tumult. The disease won't end the world, just hurt it.</li> <li data-xf-list-type="ul">The pcs must stop a heretical and fast-spreading faith that has already gained considerable political power. Simple violence isn't an option, for the cult has indoctrinated the leaders of the land already. The cult won't end the world, just brainwash the majority of it.</li> </ul></blockquote><p></p>
[QUOTE="the Jester, post: 7969892, member: 1210"] You can have gnarly, epic level problems that don't threaten the world. Here are a few epic adventure ideas, many drawn from things I've run over the years in various editions. [LIST] [*]In 4e, phoenixes were changed from smart outsiders, but had become dumb elemental firebirds. Nobody knew why, but one true phoenix remained. The pcs in my game went on a quest to free the Final Phoenix from where Torog, the god of torture and the underworld, held it caged in one of his dens of torment deep in the Underdark. No real consequences for failure, but success might reinvigorate a powerful force for Good. [*]The pcs set out to conquer the world. Failure doesn't destroy the world, but rather maintains the status quo (or close to it). [*]The pcs seek to gain control of a moon and turn it into a spaceship. Not a world-ender. [*]A plot is afoot to resurrect a powerful dead entity of godlike power (see Dead Gods, from 2e's Planescape line). The pcs must decide whether and how to get involved. The world doesn't end if they fail, but it does grow another powerful villain. [*]One or more pcs quest to become (a) god/s. Not a world-ender/ [*]The pcs are swept up in political maneuvering in Hell and are forced to choose sides, dealing with legal battles in diabolic court, treachery, elements of the Blood War, etc. The situation won't even affect the Prime Material Plane directly if the pcs don't get involved, but will empower one diabolic faction over another. [*]The pcs' adventure centers around a plague sweeping over a whole continent and more. They must somehow arrest its progress and prevent it from doing enough damage to throw civilization into tumult. The disease won't end the world, just hurt it. [*]The pcs must stop a heretical and fast-spreading faith that has already gained considerable political power. Simple violence isn't an option, for the cult has indoctrinated the leaders of the land already. The cult won't end the world, just brainwash the majority of it. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
High Level Adventures Where the World Isn't at Stake
Top