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General Tabletop Discussion
*Dungeons & Dragons
High level and trivial encounters
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<blockquote data-quote="Celebrim" data-source="post: 7637335" data-attributes="member: 4937"><p>This is a problem that goes well beyond the scope of challenging 9th level parties with goblins.</p><p></p><p>You are describing one of a half-dozen reasons I feel no compulsion to try to port the game I'm very happy with from my 3.0e based house rules to 5e despite the admiration I have for certain aspects of its design and the tight coupling I'm seeing between what the goals of the design team were and what they achieved.</p><p></p><p>But, I do question the value of even doing a wilderness crawl in a system that bakes into it so many assumptions about the intensity and purpose of the adventuring day, because the same general complaint could be made against anything of lower CR than the party, and not just goblins, or indeed against any encounter not of greatly higher level than the party when that encounter is the only encounter expected in the day. Then again, I thought that ToA had established some special rules for the purpose of actually making attrition something that could happen.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7637335, member: 4937"] This is a problem that goes well beyond the scope of challenging 9th level parties with goblins. You are describing one of a half-dozen reasons I feel no compulsion to try to port the game I'm very happy with from my 3.0e based house rules to 5e despite the admiration I have for certain aspects of its design and the tight coupling I'm seeing between what the goals of the design team were and what they achieved. But, I do question the value of even doing a wilderness crawl in a system that bakes into it so many assumptions about the intensity and purpose of the adventuring day, because the same general complaint could be made against anything of lower CR than the party, and not just goblins, or indeed against any encounter not of greatly higher level than the party when that encounter is the only encounter expected in the day. Then again, I thought that ToA had established some special rules for the purpose of actually making attrition something that could happen. [/QUOTE]
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