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General Tabletop Discussion
*Dungeons & Dragons
High level and trivial encounters
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<blockquote data-quote="Oofta" data-source="post: 7637440" data-attributes="member: 6801845"><p>The long rest issue is easily resolved by any number of ways. There is no safe spot in the wilderness, so you can get a short rest but not a long. Use the alternate rule where a short rest is overnight and a long rest is a week and (again) must be someplace relatively safe. Have the party stumble across something dangerous they weren't expecting. Limit long rests by DM fiat and player agreement; use a system where you have to have <em>n</em> number of encounters before you can benefit from a long rest. I'm sure others have come up with other reasons.</p><p></p><p>Personally I just use the alternate rule and limit safe havens while having some kind of time pressure.</p><p></p><p>Which is not to say you should switch, I don't care if you and your group don't. Just that there are a lot of solutions to the perceived problem.</p><p></p><p>[EDIT] Or of course, just don't do wilderness travel random encounters after a certain point. It doesn't have to be an integral part of the game.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7637440, member: 6801845"] The long rest issue is easily resolved by any number of ways. There is no safe spot in the wilderness, so you can get a short rest but not a long. Use the alternate rule where a short rest is overnight and a long rest is a week and (again) must be someplace relatively safe. Have the party stumble across something dangerous they weren't expecting. Limit long rests by DM fiat and player agreement; use a system where you have to have [I]n[/I] number of encounters before you can benefit from a long rest. I'm sure others have come up with other reasons. Personally I just use the alternate rule and limit safe havens while having some kind of time pressure. Which is not to say you should switch, I don't care if you and your group don't. Just that there are a lot of solutions to the perceived problem. [EDIT] Or of course, just don't do wilderness travel random encounters after a certain point. It doesn't have to be an integral part of the game. [/QUOTE]
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