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<blockquote data-quote="Speaker" data-source="post: 1252031" data-attributes="member: 6571"><p>I think that what some of the people here are describing could easily turn out to be the typical dungeon dwelving campaign.</p><p></p><p>Yes, you have the paranoid freaks who are amassing power, attempting to win the world by force and raw power and rule for all eternity.</p><p></p><p>As mentioned before - doesn't this sound familiar? We all know what happens next. The local mayor/king/wizard finds out about this and hires a band of adventurers to infiltrate baddies lair, kill his army, and stop him in his tracks. It's the staple adventure. Then you have the campaigns where this failed - worlds which (broadly speaking) resemble Midnight - evil has won and good must fight back.</p><p></p><p>So I would say that one way of looking at things, the way that most of us grew up looking at fantasy worlds filled with powerful beings and powerful heros united against those who challange society.</p><p></p><p>That's one way of looking at it.</p></blockquote><p></p>
[QUOTE="Speaker, post: 1252031, member: 6571"] I think that what some of the people here are describing could easily turn out to be the typical dungeon dwelving campaign. Yes, you have the paranoid freaks who are amassing power, attempting to win the world by force and raw power and rule for all eternity. As mentioned before - doesn't this sound familiar? We all know what happens next. The local mayor/king/wizard finds out about this and hires a band of adventurers to infiltrate baddies lair, kill his army, and stop him in his tracks. It's the staple adventure. Then you have the campaigns where this failed - worlds which (broadly speaking) resemble Midnight - evil has won and good must fight back. So I would say that one way of looking at things, the way that most of us grew up looking at fantasy worlds filled with powerful beings and powerful heros united against those who challange society. That's one way of looking at it. [/QUOTE]
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