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High level charecters in battle: the Air Power analogy
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<blockquote data-quote="S'mon" data-source="post: 2271543" data-attributes="member: 463"><p>Stoneskin ablates - effectively it's 10hp/caster level extra to the HLC. 1000 archers with (obviously) Rapid Shot (human War-1 gets 2 feats - PB shot + rapid) = 2000 shots = 100 hits/round, IMC they'd be average ST 14 w mighty +2 bow for 1d8+2 = 6.5 damage/hit. Stoneskin max = 150 hp, so 23 hits will negate that, the other 77 including the 5 crits go straight to damage, effectively 87 hits x 6.5 = average 565.5 damage to the HLC... in one round. Now, with Imp Invisibility they can only fire at him if they know he's there, if they're firing at the generally correct area, 50% still automatically miss, so only 50 hits/round, so only 27 penetrate stoneskin on the first round, plus 2.5 crits is effectively 32 hits x 6.5 = 208 damage, which many Ftr-20s will survive. I doubt the HLC will want to stick around too long, though.</p></blockquote><p></p>
[QUOTE="S'mon, post: 2271543, member: 463"] Stoneskin ablates - effectively it's 10hp/caster level extra to the HLC. 1000 archers with (obviously) Rapid Shot (human War-1 gets 2 feats - PB shot + rapid) = 2000 shots = 100 hits/round, IMC they'd be average ST 14 w mighty +2 bow for 1d8+2 = 6.5 damage/hit. Stoneskin max = 150 hp, so 23 hits will negate that, the other 77 including the 5 crits go straight to damage, effectively 87 hits x 6.5 = average 565.5 damage to the HLC... in one round. Now, with Imp Invisibility they can only fire at him if they know he's there, if they're firing at the generally correct area, 50% still automatically miss, so only 50 hits/round, so only 27 penetrate stoneskin on the first round, plus 2.5 crits is effectively 32 hits x 6.5 = 208 damage, which many Ftr-20s will survive. I doubt the HLC will want to stick around too long, though. [/QUOTE]
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High level charecters in battle: the Air Power analogy
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