Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
High level charecters in battle: the Air Power analogy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TerraDave" data-source="post: 2277025" data-attributes="member: 22260"><p>All very good. Thanks for all the replies</p><p>I will try to respond by just reiterating the whole Air Power thing</p><p></p><p>1) <strong>Dogfigthing Fighters:</strong> HLC (which is probably anything level 8+) supremacy can be devastating, but because of this, HLCs spend a lot of time battling each other, and this could absorb most of their time and resources. </p><p></p><p>2) <strong>Control of the sky brings many benefits:</strong> basically I am saying that Air Power is the best "modern analogy" for HLCs, better then tanks, artillery, etc (which might be good for mid or low level charecters) in part because of the wide raning impact. Control of the air adds airborn mobility and intelligence, not just firepower (and yes, finding and hiding aircraft has been a big part of the battle for air supremacy for decades). But it is true that magic is magic, and by its nature, you can do all kinds of things with it.</p><p></p><p>3) <strong>Airplanes cost a lot, but it may be a cost worth paying</strong>: There is little question that higher level charecters--even mid level charecters--are relatively rare and expensive. Though it really depends on the campaign on how rare or expensive. A kingdom could have one 14+ level HLC, or over a dozen, who would be willing to fight for it. But it probably doesn't have hundreds (though I guess in a planscape type campaing that would be possible). </p><p></p><p>3A) Based on RL, a small kingdom or city state can mobilise thousands if needed. A large kingdom or empire ten of thousands, including thousands of elite troops (highly trained longbowman, knights in full plate, Roman Legionaires). And historically, there have been hordes of 50,000, and larger! Atilla the Hun had 100,000 at one point. Of course, there can be smaller battles, but then the HLCs might be 8th or 9th level, not 15th. </p><p></p><p>4) <strong>Focus on high value targets</strong>: the Air Force loves to take out command centers, and hates to go after cheap soviet era tanks (though they can). When HLCs aren't going after other HLCs, then there are the seige engines, the elite troops, the medium charecters. Taking out 10 commoners with a fireball (fired foward at loose formation) is a real waste.</p><p></p><p>5) <strong>Aircraft can be shot down</strong> This is probably one of the main points of contention. The improved invisible wizard comes in and starts throwing spells around (stealth bomber), what countermeasures are there? My guess is that there is probably something, maybe invovling an adept with a wand of detect magic and crossbowman with enchanted bolts. Or the barbarian with the spiked chain, again, my guess there is something (charging heavy cavalry with lances?)</p><p></p><p>ok, keep discusing!</p></blockquote><p></p>
[QUOTE="TerraDave, post: 2277025, member: 22260"] All very good. Thanks for all the replies I will try to respond by just reiterating the whole Air Power thing 1) [B]Dogfigthing Fighters:[/B] HLC (which is probably anything level 8+) supremacy can be devastating, but because of this, HLCs spend a lot of time battling each other, and this could absorb most of their time and resources. 2) [B]Control of the sky brings many benefits:[/B] basically I am saying that Air Power is the best "modern analogy" for HLCs, better then tanks, artillery, etc (which might be good for mid or low level charecters) in part because of the wide raning impact. Control of the air adds airborn mobility and intelligence, not just firepower (and yes, finding and hiding aircraft has been a big part of the battle for air supremacy for decades). But it is true that magic is magic, and by its nature, you can do all kinds of things with it. 3) [B]Airplanes cost a lot, but it may be a cost worth paying[/B]: There is little question that higher level charecters--even mid level charecters--are relatively rare and expensive. Though it really depends on the campaign on how rare or expensive. A kingdom could have one 14+ level HLC, or over a dozen, who would be willing to fight for it. But it probably doesn't have hundreds (though I guess in a planscape type campaing that would be possible). 3A) Based on RL, a small kingdom or city state can mobilise thousands if needed. A large kingdom or empire ten of thousands, including thousands of elite troops (highly trained longbowman, knights in full plate, Roman Legionaires). And historically, there have been hordes of 50,000, and larger! Atilla the Hun had 100,000 at one point. Of course, there can be smaller battles, but then the HLCs might be 8th or 9th level, not 15th. 4) [B]Focus on high value targets[/B]: the Air Force loves to take out command centers, and hates to go after cheap soviet era tanks (though they can). When HLCs aren't going after other HLCs, then there are the seige engines, the elite troops, the medium charecters. Taking out 10 commoners with a fireball (fired foward at loose formation) is a real waste. 5) [B]Aircraft can be shot down[/B] This is probably one of the main points of contention. The improved invisible wizard comes in and starts throwing spells around (stealth bomber), what countermeasures are there? My guess is that there is probably something, maybe invovling an adept with a wand of detect magic and crossbowman with enchanted bolts. Or the barbarian with the spiked chain, again, my guess there is something (charging heavy cavalry with lances?) ok, keep discusing! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
High level charecters in battle: the Air Power analogy
Top