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High Level Fighter Vs. High Level Barbarian
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<blockquote data-quote="MerakSpielman" data-source="post: 1376983" data-attributes="member: 7464"><p>Darkmaster: Perhaps. But they are 12th level, not 20th, and Mugly is a perfectly legal barbarian character. He wouldn't be <em>entirely</em> useless in Melee, so it's a character concept I could see a player possibly going for, if they were bored with the typical barbarian half-orc axe-wielder.</p><p> </p><p>-</p><p> </p><p> </p><p>OK, I'm reading the description of the Scent ability in the SRD. </p><p></p><p><span style="font-family: 'Times New Roman'"><span style="font-family: 'Verdana'">It seems to be assuming that the creature using scent is first moving to within 30' of a concealed/invisible target, then using a move equivelent action to determine the direction of the target, then moving towards the target, then automatically knowing when the target gets within 5 feet. It doesn't say what to do if the creature with Scent moves to within 5 feet of the target without first having noticed that there is a creature within 30' or used a move-equivelent action to determine its direction.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-family: 'Verdana'"><span style="font-family: 'Times New Roman'"><span style="font-family: 'Verdana'">OFFICIAL DM RULING FOR THIS SITUATION:</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-family: 'Verdana'">For the sake of argument, I'll say that Khan realizes that this is a hostile situation and that Mugly is an enemy. Though the horse is effectively unable to communicate the exact location of Mugly, it can attack the space itself (and then Ghengis will know).</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-family: 'Verdana'">I will allow Khan to pinpoint the location of Mugly if he's within 5' without having taken a move-equivelent action to determine direction, but I will not allow him to communicate this information to Ghengis without an attack (or some other sort of standard action to indicate body-language communication). </span></span></p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1376983, member: 7464"] Darkmaster: Perhaps. But they are 12th level, not 20th, and Mugly is a perfectly legal barbarian character. He wouldn't be [i]entirely[/i] useless in Melee, so it's a character concept I could see a player possibly going for, if they were bored with the typical barbarian half-orc axe-wielder. - OK, I'm reading the description of the Scent ability in the SRD. [font='Times New Roman'][font=Verdana][/font][/font] [font='Times New Roman'][font=Verdana]It seems to be assuming that the creature using scent is first moving to within 30' of a concealed/invisible target, then using a move equivelent action to determine the direction of the target, then moving towards the target, then automatically knowing when the target gets within 5 feet. It doesn't say what to do if the creature with Scent moves to within 5 feet of the target without first having noticed that there is a creature within 30' or used a move-equivelent action to determine its direction.[/font][/font] [font='Times New Roman'][font=Verdana][font='Times New Roman'][font=Verdana]OFFICIAL DM RULING FOR THIS SITUATION:[/font][/font][/font][/font] [font='Times New Roman'][font=Verdana]For the sake of argument, I'll say that Khan realizes that this is a hostile situation and that Mugly is an enemy. Though the horse is effectively unable to communicate the exact location of Mugly, it can attack the space itself (and then Ghengis will know).[/font][/font] [font='Times New Roman'][font=Verdana]I will allow Khan to pinpoint the location of Mugly if he's within 5' without having taken a move-equivelent action to determine direction, but I will not allow him to communicate this information to Ghengis without an attack (or some other sort of standard action to indicate body-language communication). [/font][/font] [/QUOTE]
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High Level Fighter Vs. High Level Barbarian
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