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<blockquote data-quote="Altalazar" data-source="post: 1438097" data-attributes="member: 939"><p>Have the goblin army split and simultaneously attack five different villages. The group will not be able to be in five places at once, and if the group splits up to help each one, they may find themselves in danger of being overwhelmed. Have the goblins constantly threaten caravans and such - the PCs can't guard them all. Hit and run tactics. Harrass them. Have them attack a town and loot as much as possible, and then as soon as the PCs show up (with their overwhelming force) the goblins immediately run and scatter in 20 different directions, the PCs unable to follow them all. And thus the PCs unable to get back the loot, either. Goblins would never stand and fight foes that much more powerful - so have them always hit where the PCs aren't and run away otherwise. That ought to provide for some interesting planning on the PC's part to deal with it.</p></blockquote><p></p>
[QUOTE="Altalazar, post: 1438097, member: 939"] Have the goblin army split and simultaneously attack five different villages. The group will not be able to be in five places at once, and if the group splits up to help each one, they may find themselves in danger of being overwhelmed. Have the goblins constantly threaten caravans and such - the PCs can't guard them all. Hit and run tactics. Harrass them. Have them attack a town and loot as much as possible, and then as soon as the PCs show up (with their overwhelming force) the goblins immediately run and scatter in 20 different directions, the PCs unable to follow them all. And thus the PCs unable to get back the loot, either. Goblins would never stand and fight foes that much more powerful - so have them always hit where the PCs aren't and run away otherwise. That ought to provide for some interesting planning on the PC's part to deal with it. [/QUOTE]
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