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[High level monsters and powers] What can Graz'zt actually do?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 4614485" data-attributes="member: 3146"><p>Heh. PHB scrying rituals are barely any cheaper than raise dead and all have such ridiculously short durations that you are highly unlikely to learn anything worthwhile anyway. Seriously. They are utter and complete garbage and the only use they have is sucking resources out of any players who are stupid enough to put them in their ritual books. NPCplotdevicescryingrituals, now that's more like it. I haven't run into any of them yet, but sooner or later an NPC will want to be able to get useful information from scrying and may actually come up with a worthwhile ritual.</p><p></p><p></p><p></p><p>There is also very very little in the game or the rules that helps you answer the question, "why?" In fact, the designers very nearly said that "why?" is a bad question, that the answer to it is never fun and that anyone who thinks it is an important question is not their target audience and should go to hell. (In short, the design philosophy of 4e is, "it's just a game, there is no why. Now roll your d20 and do d6+stat mod+enhancement." At least that's what I thought the whole point of their "the rules are not the physics of the game world" design philosophy was.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 4614485, member: 3146"] Heh. PHB scrying rituals are barely any cheaper than raise dead and all have such ridiculously short durations that you are highly unlikely to learn anything worthwhile anyway. Seriously. They are utter and complete garbage and the only use they have is sucking resources out of any players who are stupid enough to put them in their ritual books. NPCplotdevicescryingrituals, now that's more like it. I haven't run into any of them yet, but sooner or later an NPC will want to be able to get useful information from scrying and may actually come up with a worthwhile ritual. There is also very very little in the game or the rules that helps you answer the question, "why?" In fact, the designers very nearly said that "why?" is a bad question, that the answer to it is never fun and that anyone who thinks it is an important question is not their target audience and should go to hell. (In short, the design philosophy of 4e is, "it's just a game, there is no why. Now roll your d20 and do d6+stat mod+enhancement." At least that's what I thought the whole point of their "the rules are not the physics of the game world" design philosophy was. [/QUOTE]
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[High level monsters and powers] What can Graz'zt actually do?
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