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High-level no-save spells in practice
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<blockquote data-quote="Sword of Spirit" data-source="post: 6625094" data-attributes="member: 6677017"><p>I'm not really sure what consistent option there is for determining creature size other than consistently letting the DM decide.</p><p></p><p>The rules give us very few examples of actual creature sizes, but when they do those sizes are often quite a bit larger than what you might expect for the controlled combat area. For instance, the tarrasque is 70' long and 50' high. Giants were already brought up. The picture of the kraken makes it seem larger than the tarrasque.</p><p></p><p>Even in the PHB, the rule for how much area a Gargantuan creature controls in combat doesn't even try--it just says "20 ft. by 20 ft. or larger."</p><p></p><p>I'm very sympathetic with @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6786202" target="_blank">DaveDash</a></u></strong></em> as far as players being able to know what to expect and not having the DM mess over their character arbitrarily--but in this case I don't see any option other than letting the DM decide. It hasn't bugged my players yet...but then again there wasn't a wizard or sorcerer around when fighting the kraken. I ruled that it took up about 80' by 80'*. The players were all over the thing, the fighter pried open the mouth to get the swallowed rogue out, and an aboleth took control of the paladin...twas a glorious battle.</p><p></p><p>*The players never asked for precise dimensions, and I kept the map to myself. I find combat goes a lot quicker when I can track rough position but the players aren't staring at a map trying to convince me they can move such and such far bouncing off the wall, etc. I want to be consistent, which means I have to say no more often than I want. The funny thing is that when I'm the only one who sees the map, I can keep the distances more fuzzy and just say "yes, you can get there this turn and still attack," more often, because I don't have to worry about setting precedents in fuzzy land. I'm also a <strong>lot</strong> more generous on how many monsters you can get in an area of effect than the DMG suggests. Even when I'm keeping it in my head and not using a map (most of the time), my mental image almost always has plenty of opportunities for a good AoE to wreak havoc. Kind of bugs me when other DMs are stingy with the amount of creatures they allow to fit in my character's AoE.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6625094, member: 6677017"] I'm not really sure what consistent option there is for determining creature size other than consistently letting the DM decide. The rules give us very few examples of actual creature sizes, but when they do those sizes are often quite a bit larger than what you might expect for the controlled combat area. For instance, the tarrasque is 70' long and 50' high. Giants were already brought up. The picture of the kraken makes it seem larger than the tarrasque. Even in the PHB, the rule for how much area a Gargantuan creature controls in combat doesn't even try--it just says "20 ft. by 20 ft. or larger." I'm very sympathetic with @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6786202"]DaveDash[/URL][/U][/B][/I] as far as players being able to know what to expect and not having the DM mess over their character arbitrarily--but in this case I don't see any option other than letting the DM decide. It hasn't bugged my players yet...but then again there wasn't a wizard or sorcerer around when fighting the kraken. I ruled that it took up about 80' by 80'*. The players were all over the thing, the fighter pried open the mouth to get the swallowed rogue out, and an aboleth took control of the paladin...twas a glorious battle. *The players never asked for precise dimensions, and I kept the map to myself. I find combat goes a lot quicker when I can track rough position but the players aren't staring at a map trying to convince me they can move such and such far bouncing off the wall, etc. I want to be consistent, which means I have to say no more often than I want. The funny thing is that when I'm the only one who sees the map, I can keep the distances more fuzzy and just say "yes, you can get there this turn and still attack," more often, because I don't have to worry about setting precedents in fuzzy land. I'm also a [B]lot[/B] more generous on how many monsters you can get in an area of effect than the DMG suggests. Even when I'm keeping it in my head and not using a map (most of the time), my mental image almost always has plenty of opportunities for a good AoE to wreak havoc. Kind of bugs me when other DMs are stingy with the amount of creatures they allow to fit in my character's AoE. [/QUOTE]
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