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High-level no-save spells in practice
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<blockquote data-quote="DaveDash" data-source="post: 6628463" data-attributes="member: 6786202"><p>Ot you can fall back or true tried and tested conventions that were put in earlier editions of the game for a reason.</p><p></p><p>I see people running streams on 5e a lot now, which is great, but I also see a lot of DMs mucking rules up, nerfing things they consider "overpowered", and not getting a handle on the ruleset.</p><p></p><p>Some of them are bought back in line by the chat in twitch, others use this whole rulings not rules matra as a shield to protect their toys (ie - Dragons).</p><p></p><p>I know its all the rage to have this freedom again as a DM, but really, I consider it a design flaw.</p><p></p><p>I will never agree with it, ever. I will agree it's perfectly valid, there's no right or wrong way to play, but for how I like to play the game, how I've seen the game played by others, and how my tastes in gaming have evolved over 20+ years, I consider it a big no no.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6628463, member: 6786202"] Ot you can fall back or true tried and tested conventions that were put in earlier editions of the game for a reason. I see people running streams on 5e a lot now, which is great, but I also see a lot of DMs mucking rules up, nerfing things they consider "overpowered", and not getting a handle on the ruleset. Some of them are bought back in line by the chat in twitch, others use this whole rulings not rules matra as a shield to protect their toys (ie - Dragons). I know its all the rage to have this freedom again as a DM, but really, I consider it a design flaw. I will never agree with it, ever. I will agree it's perfectly valid, there's no right or wrong way to play, but for how I like to play the game, how I've seen the game played by others, and how my tastes in gaming have evolved over 20+ years, I consider it a big no no. [/QUOTE]
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