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High-level no-save spells in practice
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<blockquote data-quote="n00b f00" data-source="post: 6629157" data-attributes="member: 6795700"><p>I think we keep coming back style because the wording on the spell leaves it up to GM discretion. If the creature is too large to foot in a 20 by 20 box, it doesn't go into the box. That we agree on, that is RAW. But how big is the creature we're dealing with, is it possible to seal a creature into a force cage if it positions itself funny for half a second, how important mechanically is it that force cage be effective on large enemies, how does important is it to your table's suspension of disbelief when it comes to size dimensions for various creatures, should the GM tell the player it won't work before it is cast, should the GM put down every size category for creatures on a chart?</p><p></p><p>To me a big dragon is bigger than 20x20, not just its physical size but also in the amount of area in controls in a fight. I would say that it didn't fit in the forcecage, unless it was trying to accommodate the force cage caster. We've seen pictures of the kraken, it's definitely bigger than 20 by 20. But maybe having forcecage be a badass spell is more important, maybe you rule it so that forcecage is able to work on almost any single creature. It's a 20 by 20 foot spell, and the gargantuan size starts at 20 by 20. It stands to reason that force cage was meant to work on even the largest creatures, or at the very least the most iconic of foes, the dragon. But that's trying to find RAI, gargantuan merely start at 20 by 20, and while that's the closest thing we have to size, I'm not a 5 by 5 foot cube, there's a lot of abstraction in there.</p><p></p><p>I would tell the player before they cast that it wasn't going to work, and I'd tell the player when they took the spell that oftentimes forcecage was not going to work on larger creatures. We discuss it, maybe one of us changes our minds("You're so right GM, why'd I ever question you?"), or maybe we come to a compromise("Thank you merciful GM for allowing it to work on dragons and down in size, but not bigger monsters!", or maybe the player just focuses on another spell("I will always secretly resent you gm!"). </p><p></p><p>You just have to come up to some terms on your own, because the RAW is vague and I believe intentionally so. And make sure you're all clear on how it works so no one is upset afterwards. If I took plane shift believing I could use it as a save of die spell(he gets teleported into a pit of fire), and my GM reduced it to a minor inconvenience(he gets teleported to a cool bar), I might be upset. And again as the GM I would likely tell a player with it, if an important character fails this save, he's not dead, in the same way if you failed the save you would not be dead. Happiness is a mechanic of expectations.</p></blockquote><p></p>
[QUOTE="n00b f00, post: 6629157, member: 6795700"] I think we keep coming back style because the wording on the spell leaves it up to GM discretion. If the creature is too large to foot in a 20 by 20 box, it doesn't go into the box. That we agree on, that is RAW. But how big is the creature we're dealing with, is it possible to seal a creature into a force cage if it positions itself funny for half a second, how important mechanically is it that force cage be effective on large enemies, how does important is it to your table's suspension of disbelief when it comes to size dimensions for various creatures, should the GM tell the player it won't work before it is cast, should the GM put down every size category for creatures on a chart? To me a big dragon is bigger than 20x20, not just its physical size but also in the amount of area in controls in a fight. I would say that it didn't fit in the forcecage, unless it was trying to accommodate the force cage caster. We've seen pictures of the kraken, it's definitely bigger than 20 by 20. But maybe having forcecage be a badass spell is more important, maybe you rule it so that forcecage is able to work on almost any single creature. It's a 20 by 20 foot spell, and the gargantuan size starts at 20 by 20. It stands to reason that force cage was meant to work on even the largest creatures, or at the very least the most iconic of foes, the dragon. But that's trying to find RAI, gargantuan merely start at 20 by 20, and while that's the closest thing we have to size, I'm not a 5 by 5 foot cube, there's a lot of abstraction in there. I would tell the player before they cast that it wasn't going to work, and I'd tell the player when they took the spell that oftentimes forcecage was not going to work on larger creatures. We discuss it, maybe one of us changes our minds("You're so right GM, why'd I ever question you?"), or maybe we come to a compromise("Thank you merciful GM for allowing it to work on dragons and down in size, but not bigger monsters!", or maybe the player just focuses on another spell("I will always secretly resent you gm!"). You just have to come up to some terms on your own, because the RAW is vague and I believe intentionally so. And make sure you're all clear on how it works so no one is upset afterwards. If I took plane shift believing I could use it as a save of die spell(he gets teleported into a pit of fire), and my GM reduced it to a minor inconvenience(he gets teleported to a cool bar), I might be upset. And again as the GM I would likely tell a player with it, if an important character fails this save, he's not dead, in the same way if you failed the save you would not be dead. Happiness is a mechanic of expectations. [/QUOTE]
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