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General Tabletop Discussion
*Dungeons & Dragons
High-level no-save spells in practice
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<blockquote data-quote="Ashrym" data-source="post: 6629487" data-attributes="member: 6750235"><p>Regarding force cage... It's disingenuous to agree a Tarrasque is obviously too big for the cage area regardless of the controlled space and then turn around to state a DM is arbitrarily violating controlled space as size for a dragon. It's the DM's job to describe the game, including the monsters, and adjucate the rules. It's a fact some creatures have dimensions that exceed the area of force cage regardless of controlled area.</p><p></p><p>A wizard is certainly not "screwed over" because he could not force cage a dragon. That's a sense of entitlement which is simply unrealistic. Force cage works on many targets quite well and isn't less effective against them just because it won't trap a dragon. The wizard is selective in his choice of targets and this is no different than matching spells to creatures by trying to target weak saving throws. </p><p></p><p>Even against the dragon, the party can use force cage to control area or slide the dragon.</p><p></p><p>In some encounters, force cage can be used to take a short rest in the middle of combat, although that might have other consequences. Unlike leomunds hut, force cage only takes am action to cast and has other combat uses.</p><p></p><p>I don't see issues with no save spells because high DC spells vs lower saves tend to be just as effective or sometimes better, and the burst power of some combat builds makes such debates moot because dead is the best status effect. </p><p></p><p>My recommendation is to just play the game and have fun instead of arguing details. Debate with the DM after the session if there is a concern nut keep in mind he's only doing what he's supposed to do.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 6629487, member: 6750235"] Regarding force cage... It's disingenuous to agree a Tarrasque is obviously too big for the cage area regardless of the controlled space and then turn around to state a DM is arbitrarily violating controlled space as size for a dragon. It's the DM's job to describe the game, including the monsters, and adjucate the rules. It's a fact some creatures have dimensions that exceed the area of force cage regardless of controlled area. A wizard is certainly not "screwed over" because he could not force cage a dragon. That's a sense of entitlement which is simply unrealistic. Force cage works on many targets quite well and isn't less effective against them just because it won't trap a dragon. The wizard is selective in his choice of targets and this is no different than matching spells to creatures by trying to target weak saving throws. Even against the dragon, the party can use force cage to control area or slide the dragon. In some encounters, force cage can be used to take a short rest in the middle of combat, although that might have other consequences. Unlike leomunds hut, force cage only takes am action to cast and has other combat uses. I don't see issues with no save spells because high DC spells vs lower saves tend to be just as effective or sometimes better, and the burst power of some combat builds makes such debates moot because dead is the best status effect. My recommendation is to just play the game and have fun instead of arguing details. Debate with the DM after the session if there is a concern nut keep in mind he's only doing what he's supposed to do. [/QUOTE]
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