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High Level NPC Class characters: What's your take on them?
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<blockquote data-quote="ruleslawyer" data-source="post: 2797534" data-attributes="member: 1757"><p>IMHO, the best chef in the world should be an <em>expert</em>. But that's just me.</p><p></p><p>Umbran: I don't think it's a min/max issue, but rather a question of the disparity between overall power and what you term to be a sub-optimal set of available decisions. More to the point, someone with a +20 BAB has to, at some point, have "concentrate[d a] little bit extra on the act of fighting," given that he has much better BAB and more feats than, say, a 6th-level fighter (a quite respectable individual, at least IMC). At some point, a commoner just isn't a commoner any more, because he's too tough, skilled, and lucky to be "common." I think this applies to all the NPC classes except the Expert, where I can easily see a progression to 20th level or even beyond for a legendary craftsman (although I'd use the NPC class from Iron Heroes). </p><p></p><p>Anyway, IMC the NPC classes, with the exception of Expert, go only to 5th level. Warriors higher than 5th level are powerful enough to be exceptional individuals and thus get levels in fighting classes; aristos higher than 5th level are clearly doing <em>something</em> with themselves and get to take levels of another class (usually the IH Thief or Armiger), and commoners... well, they just stop being common at this point and either become Experts or get off the farm and do something else.</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 2797534, member: 1757"] IMHO, the best chef in the world should be an [i]expert[/i]. But that's just me. Umbran: I don't think it's a min/max issue, but rather a question of the disparity between overall power and what you term to be a sub-optimal set of available decisions. More to the point, someone with a +20 BAB has to, at some point, have "concentrate[d a] little bit extra on the act of fighting," given that he has much better BAB and more feats than, say, a 6th-level fighter (a quite respectable individual, at least IMC). At some point, a commoner just isn't a commoner any more, because he's too tough, skilled, and lucky to be "common." I think this applies to all the NPC classes except the Expert, where I can easily see a progression to 20th level or even beyond for a legendary craftsman (although I'd use the NPC class from Iron Heroes). Anyway, IMC the NPC classes, with the exception of Expert, go only to 5th level. Warriors higher than 5th level are powerful enough to be exceptional individuals and thus get levels in fighting classes; aristos higher than 5th level are clearly doing [i]something[/i] with themselves and get to take levels of another class (usually the IH Thief or Armiger), and commoners... well, they just stop being common at this point and either become Experts or get off the farm and do something else. [/QUOTE]
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High Level NPC Class characters: What's your take on them?
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