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*TTRPGs General
High level NPCs affecting the game world
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<blockquote data-quote="Beale Knight" data-source="post: 1321911" data-attributes="member: 7033"><p>I simply don't use them. The highest level NPCs (the humaniod ones anyway - but that's a whole 'nother story) in my campaign hover around 10th level and not only are they very very few in number, they're all either too old or too busy to go adventuring for more levels and what not. </p><p></p><p>This was designed from the start to let the PCs outshine the NPCs in power and level and ability, but not right away. After six sessions, the PCs are right in the middle of third level. </p><p></p><p>There are certainly enough adversaries in the world to keep the PCs busy when they get to the higher levels, especially if they decide to forgo the usual adventuring life and opt for conquering and ruling. Either way, it's simple enough to have some higher or equal level NPCs come onto the stage when needed. The PCs aren't necessarily the only ones out there adventuring and gaining levels. Having a rival group or two of NPCs that are slightly more powerful than the PCs, and that have conflicting goals, can make for some wonderful game set-ups.</p></blockquote><p></p>
[QUOTE="Beale Knight, post: 1321911, member: 7033"] I simply don't use them. The highest level NPCs (the humaniod ones anyway - but that's a whole 'nother story) in my campaign hover around 10th level and not only are they very very few in number, they're all either too old or too busy to go adventuring for more levels and what not. This was designed from the start to let the PCs outshine the NPCs in power and level and ability, but not right away. After six sessions, the PCs are right in the middle of third level. There are certainly enough adversaries in the world to keep the PCs busy when they get to the higher levels, especially if they decide to forgo the usual adventuring life and opt for conquering and ruling. Either way, it's simple enough to have some higher or equal level NPCs come onto the stage when needed. The PCs aren't necessarily the only ones out there adventuring and gaining levels. Having a rival group or two of NPCs that are slightly more powerful than the PCs, and that have conflicting goals, can make for some wonderful game set-ups. [/QUOTE]
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