Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
High-Level NPCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6022116" data-attributes="member: 1165"><p>And here the spell is...</p><p></p><p></p><p></p><p>It's weirder than I thought, since you can duplicate other people. (It does require 12 hours to cast though, although apparently you can steal someone's hairbrush and duplicate them that way!)</p><p></p><p>It does mean the wizard could make duplicates of people with different personalities as well as skills, if they don't mind the competency limits and, of course, expenditures of time and XP. (They pay off in the long run though!) He could even duplicate a king, although the suddenly lower social skills might be something of a giveaway. (Also, his wife would probably notice something different...)</p><p></p><p>A wizard more interested in intrigue than raw power might consider losing a level or two (over time) to make an army of snowmen worth it. Of course, when someone develops a counter-simulacrum ritual... cue seriously ticked off wizard.</p><p></p><p>I think the biggest problem with simulacra are the same problem a wizard in charge of a proper organization would face... they're not as competent as him, and opponents could take them out one-by-one (like that mob boss example I gave earlier). However, any proper intriguing wizard really needs some backup.</p><p></p><p>I didn't intend to zoom in on simulacrum. I had wanted to talk about astral projection and clone as well, but simulacrum enables wizards to deal with the non-combat aspects of intrigues so well...</p><p></p><p>In Cook's work, do these intriguing wizards have their own organizations, or do they try to handle everything by themselves? Arrogant wizards could easily make mistakes like that, but help is so ... helpful.</p><p></p><p></p><p></p><p>In the long run, relying on Planar Binding is a heck of a lot more expensive, but casting that spell and negotiating with something with an alignment similar to yours, with proper rewards, would take a <strong>lot</strong> less time.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6022116, member: 1165"] And here the spell is... It's weirder than I thought, since you can duplicate other people. (It does require 12 hours to cast though, although apparently you can steal someone's hairbrush and duplicate them that way!) It does mean the wizard could make duplicates of people with different personalities as well as skills, if they don't mind the competency limits and, of course, expenditures of time and XP. (They pay off in the long run though!) He could even duplicate a king, although the suddenly lower social skills might be something of a giveaway. (Also, his wife would probably notice something different...) A wizard more interested in intrigue than raw power might consider losing a level or two (over time) to make an army of snowmen worth it. Of course, when someone develops a counter-simulacrum ritual... cue seriously ticked off wizard. I think the biggest problem with simulacra are the same problem a wizard in charge of a proper organization would face... they're not as competent as him, and opponents could take them out one-by-one (like that mob boss example I gave earlier). However, any proper intriguing wizard really needs some backup. I didn't intend to zoom in on simulacrum. I had wanted to talk about astral projection and clone as well, but simulacrum enables wizards to deal with the non-combat aspects of intrigues so well... In Cook's work, do these intriguing wizards have their own organizations, or do they try to handle everything by themselves? Arrogant wizards could easily make mistakes like that, but help is so ... helpful. In the long run, relying on Planar Binding is a heck of a lot more expensive, but casting that spell and negotiating with something with an alignment similar to yours, with proper rewards, would take a [b]lot[/b] less time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
High-Level NPCs
Top