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<blockquote data-quote="Papa-DRB" data-source="post: 5504725" data-attributes="member: 51291"><p><strong>High level Pathfinder play</strong></p><p></p><p>Pathfinder DM here, and I haven't played 4E so while I can not compare them (PF/4E), I used to play/DM 3.xE so I will make my comparison to that.</p><p></p><p>PF high level combat is very similar to 3.5E because there are a lot of options. The biggest area that has helped make combat faster is the grapple/sunder/etc. maneuvers have been greatly simplified as 'combat maneuver'. Other things such as combined skills (stealth, instead of both hide in shadows and move silently) also help situationaly to speed up combat. While not all will agree, I think that changing most 'save or die/suck' to 'save or damage' speeds combat up also.</p><p></p><p>As an example, my guys, 5 players, just finished Legacy of Fire which ended at 16th level. The final battle against a very beefed up djinni noble (CR 18) and 4 djinni minions (CR 14) took about 60 minutes. Much of it was because only one character, the smiting paladin, could hit the noble with any regularity. The others took care of the minions and provided support.</p><p></p><p>-- david</p><p>Papa.DRB</p><p></p><p>I have also DM'd two other PF campaigns. Unfortunately one ended at about level 10, and the other around level 8. However the same things that sped up the high level combat helped there also. I have also DM'd several 3.5 campaigns up to 20th level, and yes they did take longer. If I had to put a percentage on it, I would say the same character levels in Pathfinder would take about 2/3 the time that a 3.5 combat would take.</p></blockquote><p></p>
[QUOTE="Papa-DRB, post: 5504725, member: 51291"] [b]High level Pathfinder play[/b] Pathfinder DM here, and I haven't played 4E so while I can not compare them (PF/4E), I used to play/DM 3.xE so I will make my comparison to that. PF high level combat is very similar to 3.5E because there are a lot of options. The biggest area that has helped make combat faster is the grapple/sunder/etc. maneuvers have been greatly simplified as 'combat maneuver'. Other things such as combined skills (stealth, instead of both hide in shadows and move silently) also help situationaly to speed up combat. While not all will agree, I think that changing most 'save or die/suck' to 'save or damage' speeds combat up also. As an example, my guys, 5 players, just finished Legacy of Fire which ended at 16th level. The final battle against a very beefed up djinni noble (CR 18) and 4 djinni minions (CR 14) took about 60 minutes. Much of it was because only one character, the smiting paladin, could hit the noble with any regularity. The others took care of the minions and provided support. -- david Papa.DRB I have also DM'd two other PF campaigns. Unfortunately one ended at about level 10, and the other around level 8. However the same things that sped up the high level combat helped there also. I have also DM'd several 3.5 campaigns up to 20th level, and yes they did take longer. If I had to put a percentage on it, I would say the same character levels in Pathfinder would take about 2/3 the time that a 3.5 combat would take. [/QUOTE]
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