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<blockquote data-quote="ruemere" data-source="post: 5505378" data-attributes="member: 5515"><p>6 players, levels 13 to 14. Hopefully, this qualifies as high level in your opinion.</p><p></p><p>The PCs:</p><p>- paladin 13</p><p>- fighter/rogue/shadowdancer 13</p><p>- bard 1/wizard 13</p><p>- cleric 14</p><p>- barbarian 13</p><p>- sorcerer 13</p><p></p><p>Last game session featured player raid against encampment of Ebon Tribe. Specifically, there was a semipermanent encampment on a bank of salt lake (i.e. water evaporated, leaving firm salt surface). Opposing forces consisted of:</p><p>- 7 ebon giants (fire giants, ebony skin, no facial hair, dark hair otherwise, in jellabiyas, wielding two-handed falchions), CR9 each (CR lowered as the opponents were wearing armor)</p><p>- the king (huge version of a giant), CR 11</p><p>- bloodshackle hag (converted from 3.5, basically a hag with 17th level sorcerer spellcasting abilities), CR 15</p><p>- malik (efreeti noble, with a wish once per week, the wish was intended to be used only as a defensive measure, as I have felt that using it offensively would send CR skyrocketing), CR 10</p><p>- 4 hellhounds</p><p>- 6 salt mephits </p><p>- 2 steady men (large earth elementals, serving the hag)</p><p></p><p>Special rules:</p><p>- dimensional travel is impeded (caster level check vs DC20 + spell level) due to incomplete portal located nearby</p><p>- dimensional travel causes fire damage - over 150 years ago a titan of fire met its end in this desert, subsequently setting on fire coterminous and coexistent planes</p><p></p><p></p><p>This was not an all out battle. The players staged the raid, buffed themselves (over an hour of game time spent on preparations) and then executed a lightning strike, spearheaded by an invisible/hidden/trueseeing/holy channeled/telepathic bonded scout to report on enemies from behind enemy lines (got mazed by hag for his efforts).</p><p></p><p>The fight lasted over 4 hours due to tactical maneuvering of all parties. Additionally, in a middle of the game, the hag used the wish to heal everyone (she meant healing her allies only, the wish backfired bringing everyone to full hitpoints and cancelling negative effects, though the dead remained dead).</p><p></p><p>While under normal circumstances the players would have probably faced TPK, the prebuffing and planning allowed them to survive despite overwhelming odds (and displacement against giants just rocks).</p><p></p><p>The battle occurred in four stages: approach, initial engagement (5 giants and hellhounds and mephits), wish and secondary engagement (malik, 2 giants, the king), final clash (malik, the king, the hag).</p><p></p><p>The end result was that the hag grabbed malik and fled, all giants died and mephits scattered to the winds.</p><p></p><p></p><p>If I were to make to draw conclusions... each player character was subject to 4-6 buffs. That alone took a lot of effort to control (fortunately, no one used dispel this time) and time to cast.</p><p>Lack of healing and magic support on NPC side was significant - the hag (control) and malik (blaster) were not sufficiently equipped to deal with players. </p><p></p><p></p><p>Regards,</p><p>Ruemere</p></blockquote><p></p>
[QUOTE="ruemere, post: 5505378, member: 5515"] 6 players, levels 13 to 14. Hopefully, this qualifies as high level in your opinion. The PCs: - paladin 13 - fighter/rogue/shadowdancer 13 - bard 1/wizard 13 - cleric 14 - barbarian 13 - sorcerer 13 Last game session featured player raid against encampment of Ebon Tribe. Specifically, there was a semipermanent encampment on a bank of salt lake (i.e. water evaporated, leaving firm salt surface). Opposing forces consisted of: - 7 ebon giants (fire giants, ebony skin, no facial hair, dark hair otherwise, in jellabiyas, wielding two-handed falchions), CR9 each (CR lowered as the opponents were wearing armor) - the king (huge version of a giant), CR 11 - bloodshackle hag (converted from 3.5, basically a hag with 17th level sorcerer spellcasting abilities), CR 15 - malik (efreeti noble, with a wish once per week, the wish was intended to be used only as a defensive measure, as I have felt that using it offensively would send CR skyrocketing), CR 10 - 4 hellhounds - 6 salt mephits - 2 steady men (large earth elementals, serving the hag) Special rules: - dimensional travel is impeded (caster level check vs DC20 + spell level) due to incomplete portal located nearby - dimensional travel causes fire damage - over 150 years ago a titan of fire met its end in this desert, subsequently setting on fire coterminous and coexistent planes This was not an all out battle. The players staged the raid, buffed themselves (over an hour of game time spent on preparations) and then executed a lightning strike, spearheaded by an invisible/hidden/trueseeing/holy channeled/telepathic bonded scout to report on enemies from behind enemy lines (got mazed by hag for his efforts). The fight lasted over 4 hours due to tactical maneuvering of all parties. Additionally, in a middle of the game, the hag used the wish to heal everyone (she meant healing her allies only, the wish backfired bringing everyone to full hitpoints and cancelling negative effects, though the dead remained dead). While under normal circumstances the players would have probably faced TPK, the prebuffing and planning allowed them to survive despite overwhelming odds (and displacement against giants just rocks). The battle occurred in four stages: approach, initial engagement (5 giants and hellhounds and mephits), wish and secondary engagement (malik, 2 giants, the king), final clash (malik, the king, the hag). The end result was that the hag grabbed malik and fled, all giants died and mephits scattered to the winds. If I were to make to draw conclusions... each player character was subject to 4-6 buffs. That alone took a lot of effort to control (fortunately, no one used dispel this time) and time to cast. Lack of healing and magic support on NPC side was significant - the hag (control) and malik (blaster) were not sufficiently equipped to deal with players. Regards, Ruemere [/QUOTE]
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