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<blockquote data-quote="Greg K" data-source="post: 6042530" data-attributes="member: 5038"><p>I have never liked high level play in D&D. In 1e -3e, it was the spells. I don't like many of the high level spells including (but not limited to) Bigsby Spells, Prismatic Sprays, Storm of Vengeance, Miracle, Wish. By the book, 3e also removed a lot of restrictions on spellcasters and opened abuse. In 4e was paragon paths and epic destinies being required to play those tiers which was one of the main turn offs of the game.</p><p></p><p>As for Mearls article, it sounds like he assumes that, below tenth level, everyone plays to loot the dungeon and kill all the monsters and all the non-monster bashing and dungeon looting starts at level 10. If so, Mike here is a tip: Many of us stopped doing that during the mid-eighties. There was a whole movement in Dragon Magazine at the time to move the game "Beyond the Dungeon" and it is how many of us still play the game- little to no dungeon crawling and without several monster killing encounters . In our games, there are political intrigue, mysteries, rival making etc from the earliest levels and, sometimes, even building guilds and strongholds between levels 5-10. There may be only one combat in a session and, sometimes, none for multiple sessions. </p><p></p><p> One of the areas that 4e dropped the ball in my opinion and that of others was milestones. Early on, the designers of 4e had thought of doing something similar to Rel's story based milestones, but went with a method that supported dungeon crawling. The dungeon based milestones cut off a lot of other types of adventures. The design team needs to ensure that the games support more styles than just dungeon crawling and killing monsters during the first ten levels or risk failing to attract a segment of past DMs and players (Unlike 3e, this time around, I am not going to wait for Unearthed Arcana and other supplements to fill in spells that support my style. If the game, can't do it from the start, I have other games that can. Others on this site and others have stated similar positions).</p></blockquote><p></p>
[QUOTE="Greg K, post: 6042530, member: 5038"] I have never liked high level play in D&D. In 1e -3e, it was the spells. I don't like many of the high level spells including (but not limited to) Bigsby Spells, Prismatic Sprays, Storm of Vengeance, Miracle, Wish. By the book, 3e also removed a lot of restrictions on spellcasters and opened abuse. In 4e was paragon paths and epic destinies being required to play those tiers which was one of the main turn offs of the game. As for Mearls article, it sounds like he assumes that, below tenth level, everyone plays to loot the dungeon and kill all the monsters and all the non-monster bashing and dungeon looting starts at level 10. If so, Mike here is a tip: Many of us stopped doing that during the mid-eighties. There was a whole movement in Dragon Magazine at the time to move the game "Beyond the Dungeon" and it is how many of us still play the game- little to no dungeon crawling and without several monster killing encounters . In our games, there are political intrigue, mysteries, rival making etc from the earliest levels and, sometimes, even building guilds and strongholds between levels 5-10. There may be only one combat in a session and, sometimes, none for multiple sessions. One of the areas that 4e dropped the ball in my opinion and that of others was milestones. Early on, the designers of 4e had thought of doing something similar to Rel's story based milestones, but went with a method that supported dungeon crawling. The dungeon based milestones cut off a lot of other types of adventures. The design team needs to ensure that the games support more styles than just dungeon crawling and killing monsters during the first ten levels or risk failing to attract a segment of past DMs and players (Unlike 3e, this time around, I am not going to wait for Unearthed Arcana and other supplements to fill in spells that support my style. If the game, can't do it from the start, I have other games that can. Others on this site and others have stated similar positions). [/QUOTE]
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