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<blockquote data-quote="Quartz" data-source="post: 7550249" data-attributes="member: 40552"><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>DR 5 is far too much for Karajah's Life & Death; even Heavy Armour Master provides only 3 points. So the wearer is all but immune to being attacked by all non-piercing 1d4 weapons and all but immune to 1d6 weapons. Absent stat bonuses, of course, which mooks are not likely to have. I see your point about DR vs resistance, though.</p><p></p><p>With regard to the Robes of Magma, on re-reading I missed the paragraph about charges. Sorry about that, but the text is rather buried. Given the nature of the item, should it not give immunity - or at least resistance - to fire damage? You might also allow attunement by a cleric worshipping a fire or earth deity.</p><p></p><p>While I'm here... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>The Animated Shield - it's simply a must-have for any fighter who uses a 2H weapon or two weapons. I'm not a fan of animated shields anyway - they destroy the shtick of sword-and-board fighters. You might want some text about what happens if someone tries to grab it, stomp it, or otherwise targets it. And how about a more definitive side-effect? Like it teleports away? Or it only works for those not in heavy armour? (On the real-life basis that shields were discarded on the battlefield after the introduction of plate armour.)</p></blockquote><p></p>
[QUOTE="Quartz, post: 7550249, member: 40552"] :) DR 5 is far too much for Karajah's Life & Death; even Heavy Armour Master provides only 3 points. So the wearer is all but immune to being attacked by all non-piercing 1d4 weapons and all but immune to 1d6 weapons. Absent stat bonuses, of course, which mooks are not likely to have. I see your point about DR vs resistance, though. With regard to the Robes of Magma, on re-reading I missed the paragraph about charges. Sorry about that, but the text is rather buried. Given the nature of the item, should it not give immunity - or at least resistance - to fire damage? You might also allow attunement by a cleric worshipping a fire or earth deity. While I'm here... :) The Animated Shield - it's simply a must-have for any fighter who uses a 2H weapon or two weapons. I'm not a fan of animated shields anyway - they destroy the shtick of sword-and-board fighters. You might want some text about what happens if someone tries to grab it, stomp it, or otherwise targets it. And how about a more definitive side-effect? Like it teleports away? Or it only works for those not in heavy armour? (On the real-life basis that shields were discarded on the battlefield after the introduction of plate armour.) [/QUOTE]
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