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High-level spellcasters and item creation
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<blockquote data-quote="Staffan" data-source="post: 1084618" data-attributes="member: 907"><p>One weird thing struck me today, and it was <strong>not</strong> a phasm. Apparently, a high-level spellcaster's time isn't worth more than an apprentice's, at least not when making items. Let's compare two situations:</p><p></p><p>3rd level druid making a <em>cloak of resistance +1</em>:</p><p>Market price: 1,000 gp.</p><p>Component cost: 500 gp.</p><p>Net profit: 500 gp.</p><p>Time to create: 1 day.</p><p>Daily "wage": 500 gp.</p><p></p><p>15th level druid making an <em>amulet of mighty fists +5</em>:</p><p>Market price: 150,000 gp</p><p>Component cost: 75,000 gp</p><p>Net profit: 75,000 gp</p><p>Time to create: 150 days.</p><p>Daily "wage": 500 gp.</p><p></p><p>(If you want to include XP spent in the above calculation at the standard 5 gp/XP cost, it works out to 300 gp/day instead)</p><p></p><p>My suggestion is to change the rule about item creation taking 1 day per 1,000 gp to taking 1 day per (500+level^2*10) gp. For a 7th level caster, the times almost balance out (990 gp/day), but high-level casters can make items much faster and thereby make more gp per day - which they <strong>should</strong> be able to do. The gp per day would look like this:</p><p>[code][COLOR=coral]</p><p>level gp/day</p><p>1 510</p><p>2 540</p><p>3 590</p><p>4 660</p><p>5 750</p><p>6 860</p><p>7 990</p><p>8 1140</p><p>9 1310</p><p>10 1500</p><p>11 1710</p><p>12 1940</p><p>13 2190</p><p>14 2460</p><p>15 2750</p><p>16 3060</p><p>17 3390</p><p>18 3740</p><p>19 4110</p><p>20 4500[/COLOR] [/code]</p><p></p><p>In our example, it would mean that the 3rd level druid needs 2 days to make his cloak and thus makes 250 gp per day, whereas the 15th level druid needs 55 days to make his amulet and makes almost 1,400 gp per day instead. Note that this doesn't change the market prices of the items, just how long it takes to make them.</p></blockquote><p></p>
[QUOTE="Staffan, post: 1084618, member: 907"] One weird thing struck me today, and it was [b]not[/b] a phasm. Apparently, a high-level spellcaster's time isn't worth more than an apprentice's, at least not when making items. Let's compare two situations: 3rd level druid making a [i]cloak of resistance +1[/i]: Market price: 1,000 gp. Component cost: 500 gp. Net profit: 500 gp. Time to create: 1 day. Daily "wage": 500 gp. 15th level druid making an [i]amulet of mighty fists +5[/i]: Market price: 150,000 gp Component cost: 75,000 gp Net profit: 75,000 gp Time to create: 150 days. Daily "wage": 500 gp. (If you want to include XP spent in the above calculation at the standard 5 gp/XP cost, it works out to 300 gp/day instead) My suggestion is to change the rule about item creation taking 1 day per 1,000 gp to taking 1 day per (500+level^2*10) gp. For a 7th level caster, the times almost balance out (990 gp/day), but high-level casters can make items much faster and thereby make more gp per day - which they [b]should[/b] be able to do. The gp per day would look like this: [code][COLOR=coral] level gp/day 1 510 2 540 3 590 4 660 5 750 6 860 7 990 8 1140 9 1310 10 1500 11 1710 12 1940 13 2190 14 2460 15 2750 16 3060 17 3390 18 3740 19 4110 20 4500[/COLOR] [/code] In our example, it would mean that the 3rd level druid needs 2 days to make his cloak and thus makes 250 gp per day, whereas the 15th level druid needs 55 days to make his amulet and makes almost 1,400 gp per day instead. Note that this doesn't change the market prices of the items, just how long it takes to make them. [/QUOTE]
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