Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
High magic 4th Age Middle Earth idea
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AFGNCAAP" data-source="post: 1406023" data-attributes="member: 871"><p>Quite cool ideas--has some interesting potential.</p><p></p><p>BTW, I'd recommend <em>Unearthed Arcana</em> for the optional rules they provide. IMHO, the generic classes from UA seem to be much more accomodating for adapting stuff rather than trying to shoehorn stuff into a more specific mechanics set.</p><p></p><p>As for races & whatnot, I'd figure that humans & halflings could pretty much be played as is. IIRC, the Dunedain were a dwindling kind, & probably should be rarely encountered at all. Dwarves are fine as is, though they may be rare since they become much more withdrawn into the mountain homes. Elves should be extremely rare (NPCs only, IMHO), though half-elves & perhaps an "elf-touched" race (along the concept/lines of the planetouched/feytouched races) could be ways for players to access the dwindling legacy of the Elves; along the same lines, perhaps a "Dunedain-touched" race, or maybe a "Blood of the Dunedain" feat for humans could be a way for players to have ties with the Dunedain. Beornings may be too potent for starting PCs--perhaps a "Blood of the Bear" feat for humans could hint at Beorning ancestry. Half-orcs seem viable, but with the clear-cut black/white view of ME, I don't think they'd be feasible for PCs, esp. for a non-Evil group.</p><p></p><p>Goblins would work great for Orcs, Orcs or Hobgoblins for the Uruk-Hai, & I'd think Ogres (modified for the sunlight weakness for normal trolls, and as-is for the Olog-Hai) would fit in well for Trolls.</p><p></p><p>But, of course, since the lands of the East aren't as richly detailed as the West, then I think that a bit more possibilities for creative license are available.</p><p></p><p>Quick question for those who may be more knowledgeable about LotR--did most/all of Sauron's minions perish when the One Ring was destroyed? I know that Sauron & the Nazgul would have been eliminated, while Saruman & Wormtongue met their end in the Shire. However, what about the Mouth of Sauron? If he (possibly) is still alive & kickin', I could see him trying to gather together the tattered remnants of Sauron's forces in a bid for revenge & personal conquest of his own.</p><p></p><p>Of course, either or both of the missing Blue Wizards (Pallando & Alator) could emerge as a new threat to Middle-Earth, perhaps inspiring/manipulating the forces of the East to rise against Gondor & the West.</p><p></p><p>And, of course, not all of the old evils may be completely accounted for--there may still be a spider nest in Mirkwood; Shelob may still live in Cirith Ungol; some dragons may yet still slumber; a balrog or two may still be concealed in some hitherto-yet-unrevealed deep place in the earth; spawn of the vampires & werewolves of the Simillarion may yet still roam some lands; some of the huorns & trees once shepherded by the Ents may turn nasty, wild, & angry, like Old Man Willow; or even mere ambition & greed may drive a mortal man to strive for treachery, war, & conquest in a bid to gain personal power & glory.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 1406023, member: 871"] Quite cool ideas--has some interesting potential. BTW, I'd recommend [I]Unearthed Arcana[/I] for the optional rules they provide. IMHO, the generic classes from UA seem to be much more accomodating for adapting stuff rather than trying to shoehorn stuff into a more specific mechanics set. As for races & whatnot, I'd figure that humans & halflings could pretty much be played as is. IIRC, the Dunedain were a dwindling kind, & probably should be rarely encountered at all. Dwarves are fine as is, though they may be rare since they become much more withdrawn into the mountain homes. Elves should be extremely rare (NPCs only, IMHO), though half-elves & perhaps an "elf-touched" race (along the concept/lines of the planetouched/feytouched races) could be ways for players to access the dwindling legacy of the Elves; along the same lines, perhaps a "Dunedain-touched" race, or maybe a "Blood of the Dunedain" feat for humans could be a way for players to have ties with the Dunedain. Beornings may be too potent for starting PCs--perhaps a "Blood of the Bear" feat for humans could hint at Beorning ancestry. Half-orcs seem viable, but with the clear-cut black/white view of ME, I don't think they'd be feasible for PCs, esp. for a non-Evil group. Goblins would work great for Orcs, Orcs or Hobgoblins for the Uruk-Hai, & I'd think Ogres (modified for the sunlight weakness for normal trolls, and as-is for the Olog-Hai) would fit in well for Trolls. But, of course, since the lands of the East aren't as richly detailed as the West, then I think that a bit more possibilities for creative license are available. Quick question for those who may be more knowledgeable about LotR--did most/all of Sauron's minions perish when the One Ring was destroyed? I know that Sauron & the Nazgul would have been eliminated, while Saruman & Wormtongue met their end in the Shire. However, what about the Mouth of Sauron? If he (possibly) is still alive & kickin', I could see him trying to gather together the tattered remnants of Sauron's forces in a bid for revenge & personal conquest of his own. Of course, either or both of the missing Blue Wizards (Pallando & Alator) could emerge as a new threat to Middle-Earth, perhaps inspiring/manipulating the forces of the East to rise against Gondor & the West. And, of course, not all of the old evils may be completely accounted for--there may still be a spider nest in Mirkwood; Shelob may still live in Cirith Ungol; some dragons may yet still slumber; a balrog or two may still be concealed in some hitherto-yet-unrevealed deep place in the earth; spawn of the vampires & werewolves of the Simillarion may yet still roam some lands; some of the huorns & trees once shepherded by the Ents may turn nasty, wild, & angry, like Old Man Willow; or even mere ambition & greed may drive a mortal man to strive for treachery, war, & conquest in a bid to gain personal power & glory. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
High magic 4th Age Middle Earth idea
Top