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High Medieval?
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<blockquote data-quote="BeanSlave" data-source="post: 2124869" data-attributes="member: 23926"><p>Hi Dan,</p><p></p><p>Just thought I'd give you a heads-up on the latest developments for High Medieval. As you've been to our site (<a href="http://www.MorriganRPG.com)" target="_blank">www.MorriganRPG.com)</a>, I won't bore you with the same details that we have there, I'll just skip to the new/good bits.</p><p></p><p>The core rulebook is nearing completion and should be finalized this week. We have a very aggressive schedule set up for expansions/supplements as well for the coming year. This line from Morrigan Press Inc. will be released under the Open Gaming License (OGL) from WotC and will not be "Plug-n-PLay" with the d20 system. There will be some overlap of course but for the most part we have gone with a much more streamlined rule set to give players more freedom with their characters. If you are familiar with the Talislanta rule system, you will be very happy with what we have done. </p><p></p><p>First and foremost, High Medieval is about the setting. We are striving to maintain as much real history as possible within the material while still incorporating some fantasy elements to make the game more enjoyable. While the world unfolds much as ours really did in history, the beliefs and fears of the people of the time are in actuality true. There are dragons in the mountains. There are several near human races that co-exist or conflict with humans to varying degrees. There really are goblins, and worse in the dark woods, just waiting to steal children left unattended by their parents. Worse of all is the actual existence of magic. People sell their souls for power and the Church tries to quell the heretics with fire and prayer. Some churchmen can even call upon the power of God himself to help them in their struggles.</p><p></p><p>Topping all of this off, we have several other books currently in production. There will be regional sourcebooks detailing different areas. These will all include new beasts, local organizations, history and new advanced classes for players to enjoy. We also have books that will detail other important factors of High Medieval, like religion, magic and power groups.</p><p></p><p>If there is anything else you'd like to know, just drop me a line (jim@MorriganRPG.com) and I'd be more than happy to help. Keep in mind I can't tell you everything of course, because then I'd have to kill you...or hire you. ;-)</p><p></p><p>Jim.</p><p></p><p>--------------------------</p><p>Jim Andrews</p><p>VP Dev, Morrigan Press Inc.</p><p><a href="http://www.MorriganRPG.com" target="_blank">www.MorriganRPG.com</a></p><p>--------------------------</p></blockquote><p></p>
[QUOTE="BeanSlave, post: 2124869, member: 23926"] Hi Dan, Just thought I'd give you a heads-up on the latest developments for High Medieval. As you've been to our site ([url]www.MorriganRPG.com)[/url], I won't bore you with the same details that we have there, I'll just skip to the new/good bits. The core rulebook is nearing completion and should be finalized this week. We have a very aggressive schedule set up for expansions/supplements as well for the coming year. This line from Morrigan Press Inc. will be released under the Open Gaming License (OGL) from WotC and will not be "Plug-n-PLay" with the d20 system. There will be some overlap of course but for the most part we have gone with a much more streamlined rule set to give players more freedom with their characters. If you are familiar with the Talislanta rule system, you will be very happy with what we have done. First and foremost, High Medieval is about the setting. We are striving to maintain as much real history as possible within the material while still incorporating some fantasy elements to make the game more enjoyable. While the world unfolds much as ours really did in history, the beliefs and fears of the people of the time are in actuality true. There are dragons in the mountains. There are several near human races that co-exist or conflict with humans to varying degrees. There really are goblins, and worse in the dark woods, just waiting to steal children left unattended by their parents. Worse of all is the actual existence of magic. People sell their souls for power and the Church tries to quell the heretics with fire and prayer. Some churchmen can even call upon the power of God himself to help them in their struggles. Topping all of this off, we have several other books currently in production. There will be regional sourcebooks detailing different areas. These will all include new beasts, local organizations, history and new advanced classes for players to enjoy. We also have books that will detail other important factors of High Medieval, like religion, magic and power groups. If there is anything else you'd like to know, just drop me a line (jim@MorriganRPG.com) and I'd be more than happy to help. Keep in mind I can't tell you everything of course, because then I'd have to kill you...or hire you. ;-) Jim. -------------------------- Jim Andrews VP Dev, Morrigan Press Inc. [url]www.MorriganRPG.com[/url] -------------------------- [/QUOTE]
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