Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
High-quality systemless books [+]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9656883" data-attributes="member: 11760"><p>The Pirates Guide to Freeport is a sequel to the 3E Freeport Trilogy and the following sourcebook, Freeport: City of Adventure. The original sourcebook, which was also for 3E, was full of dumb jokes and joke characters that undercut that this was a free city of pirates with a very dangerous Yellow Sign cult running around.</p><p></p><p>The sequel updated the timeline, got rid of the goofiness and created a tonally consistent city that both works as a traditional D&D city (they have the obligatory riff on Lankhmar's temple district with innumerable gods) and giving DMs both details where it's needed and blank space to make the setting their own. The gods of knowledge and pirates, for instance, are very important to the Freeport Trilogy, but while the temple and local clergy for each are detailed, there are no names or stats about the faiths, because they expect DMs to drop Freeport into their own world and use the existing pantheons. (The later adventure, Black Sails Over Freeport, gives the pirate god a name, as well as the bloodthirsty pirate god he replaced.)</p><p></p><p>You get enough details about the local islands to run nautical games for a very long time. And if you don't have a world at all, there's an extremely lightly sketched broader world you can use, especially for the purposes of knowing whose navy is chasing your player characters or what nation's ship you just attacked.</p><p></p><p>I dropped Freeport into Praemal, the world Ptolus sits on, and it fit like a glove and was home to a fork of my long-running campaign for quite a while. Those players seem to have a warm spot in their black hearts for Freeport even now, years later.</p><p></p><p>There are supplemental books giving stats for a variety of systems (Pathfinder 1E, 4E, Fate, Castles & Crusades, etc.) but it would be extremely easy to run with pretty much any fantasy RPG with little to no conversion, especially if the system has snake men (which many of them seem to). I could run it with Shadowdark tomorrow, for instance, with zero conversions necessary. And, of course, it would be a fantastic alternate setting for Pirate Borg.</p><p></p><p>Highly recommended.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9656883, member: 11760"] The Pirates Guide to Freeport is a sequel to the 3E Freeport Trilogy and the following sourcebook, Freeport: City of Adventure. The original sourcebook, which was also for 3E, was full of dumb jokes and joke characters that undercut that this was a free city of pirates with a very dangerous Yellow Sign cult running around. The sequel updated the timeline, got rid of the goofiness and created a tonally consistent city that both works as a traditional D&D city (they have the obligatory riff on Lankhmar's temple district with innumerable gods) and giving DMs both details where it's needed and blank space to make the setting their own. The gods of knowledge and pirates, for instance, are very important to the Freeport Trilogy, but while the temple and local clergy for each are detailed, there are no names or stats about the faiths, because they expect DMs to drop Freeport into their own world and use the existing pantheons. (The later adventure, Black Sails Over Freeport, gives the pirate god a name, as well as the bloodthirsty pirate god he replaced.) You get enough details about the local islands to run nautical games for a very long time. And if you don't have a world at all, there's an extremely lightly sketched broader world you can use, especially for the purposes of knowing whose navy is chasing your player characters or what nation's ship you just attacked. I dropped Freeport into Praemal, the world Ptolus sits on, and it fit like a glove and was home to a fork of my long-running campaign for quite a while. Those players seem to have a warm spot in their black hearts for Freeport even now, years later. There are supplemental books giving stats for a variety of systems (Pathfinder 1E, 4E, Fate, Castles & Crusades, etc.) but it would be extremely easy to run with pretty much any fantasy RPG with little to no conversion, especially if the system has snake men (which many of them seem to). I could run it with Shadowdark tomorrow, for instance, with zero conversions necessary. And, of course, it would be a fantastic alternate setting for Pirate Borg. Highly recommended. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
High-quality systemless books [+]
Top