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*TTRPGs General
High-Tech Forces vs. High-Magic Forces
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 5724180" data-attributes="member: 1165"><p>I think both sides would have a huge education barrier, but especially the goblins. Sure, eventually the goblins will use to pull pins out of grenades using magic, but some will die before that happens. Worse for the goblins, we know what a sword or spear is, whereas the goblins would have to learn about guns the hard way. (Of course, afterward they would never use a "green wave" tactic again, but might lose a lot of troops in their first battle.) The modern soldiers might not use the "best" tactics (maybe machine guns are a pretty bad choice against golems), but application of superior firepower will <em>eventually</em> give the moderns an edge.</p><p></p><p>With modern intel-gaining abilities, the modern soldiers would know more about the goblins than the goblins would know about them. The goblin's main advantage is the lack of belief in magic. If the goblins hide and don't attack immediately, they could learn about their surroundings. They could teleport into commanders' rooms and magically interrogate and/or assassinate them, steal supplies, charm civilians into giving them a ton of info, etc.</p><p></p><p>There's scaling issues too. Are the modern soldiers using artillery or aircraft? Do the goblins have the prep time necessary to learn about the neighboring world, or perform rituals? Do automated sensors detect invisible goblins? Just how much magic do the goblins have?</p><p></p><p>I suppose the issues boil down to:</p><p></p><p>1) How much magic do the goblins have? Lots of weak shamans? A few powerful ones? A mixture?</p><p>2) Do they initiate hostilities, or recon first?</p><p>3) How quickly does the modern world become aware of them?</p><p>4) How many resources can be devoted to fighting the goblin incursion. (It would make a big difference, I think, if the goblins first appeared in Brazil compared to, say, Utah.)</p><p></p><p>I think the odds are on the modern side, and the goblins would have to do a <em>lot</em> of recon before they can learn enough about modern weaknesses. <strong>If</strong> the goblins reach this point, and <strong>if</strong> they have a lot of magic, they can turn the tides and actually win.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 5724180, member: 1165"] I think both sides would have a huge education barrier, but especially the goblins. Sure, eventually the goblins will use to pull pins out of grenades using magic, but some will die before that happens. Worse for the goblins, we know what a sword or spear is, whereas the goblins would have to learn about guns the hard way. (Of course, afterward they would never use a "green wave" tactic again, but might lose a lot of troops in their first battle.) The modern soldiers might not use the "best" tactics (maybe machine guns are a pretty bad choice against golems), but application of superior firepower will [i]eventually[/i] give the moderns an edge. With modern intel-gaining abilities, the modern soldiers would know more about the goblins than the goblins would know about them. The goblin's main advantage is the lack of belief in magic. If the goblins hide and don't attack immediately, they could learn about their surroundings. They could teleport into commanders' rooms and magically interrogate and/or assassinate them, steal supplies, charm civilians into giving them a ton of info, etc. There's scaling issues too. Are the modern soldiers using artillery or aircraft? Do the goblins have the prep time necessary to learn about the neighboring world, or perform rituals? Do automated sensors detect invisible goblins? Just how much magic do the goblins have? I suppose the issues boil down to: 1) How much magic do the goblins have? Lots of weak shamans? A few powerful ones? A mixture? 2) Do they initiate hostilities, or recon first? 3) How quickly does the modern world become aware of them? 4) How many resources can be devoted to fighting the goblin incursion. (It would make a big difference, I think, if the goblins first appeared in Brazil compared to, say, Utah.) I think the odds are on the modern side, and the goblins would have to do a [i]lot[/i] of recon before they can learn enough about modern weaknesses. [b]If[/b] the goblins reach this point, and [b]if[/b] they have a lot of magic, they can turn the tides and actually win. [/QUOTE]
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