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High-Tech Forces vs. High-Magic Forces
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<blockquote data-quote="prosfilaes" data-source="post: 5728052" data-attributes="member: 40166"><p>But we're having the discussion here. Any solider can tell you what a dragon is, but the goblins don't know what an airplane is. If they're so convenient as to come from a D&D world, we have Jane's Guide to Fantasy Forces (aka the Monster Manual.)</p><p></p><p> </p><p></p><p>Again, it's all about how you stack things. Ogres are chaotic evil; I don't think you're going to get swarms of ogres to rush artillery and machine gun nests. According to the Monstrous Manual, their morale is nothing special; it's just Steady (11-12); Solider Humans are Steady (10-12), and Mercenary Humans are Steady (11-12).) Uruk-hai might work better; I don't have D&D stats on them. On one or the other, I think you're underestimating the morale of humans; I don't think there's any evidence that humans failed to take machine-gun nests because they were too cowardly to do so.</p><p></p><p>I do question numbers. Humans could probably field an army of 100 million if it came out to all-out war. That's more than the entire population of D&D style fantasy worlds. And the population of D&D style fantasy worlds is made up mostly of 1 HD creatures. You could field an army of orcs or goblins or humans, but ogres and uruk-hai are going to be flavorings, Special Forces.</p><p></p><p>Also, that whole Geneva Convention thing? Adhering to the Geneva Convention saves the lives of your troops, because the other side is more likely to surrender to you. The fact that the Geneva Convention is vastly generous compared to anything the enemy might have known is could be extremely helpful. It gets back to the goblins that surrendering goblins get three-square meals a day, and you may get mass defections. Even the wizards might start defecting; would you rather be the chief wizard adviser to the US Air Force at some hidden base in the US or under a couple layers of command eating military rations in the field?</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 5728052, member: 40166"] But we're having the discussion here. Any solider can tell you what a dragon is, but the goblins don't know what an airplane is. If they're so convenient as to come from a D&D world, we have Jane's Guide to Fantasy Forces (aka the Monster Manual.) Again, it's all about how you stack things. Ogres are chaotic evil; I don't think you're going to get swarms of ogres to rush artillery and machine gun nests. According to the Monstrous Manual, their morale is nothing special; it's just Steady (11-12); Solider Humans are Steady (10-12), and Mercenary Humans are Steady (11-12).) Uruk-hai might work better; I don't have D&D stats on them. On one or the other, I think you're underestimating the morale of humans; I don't think there's any evidence that humans failed to take machine-gun nests because they were too cowardly to do so. I do question numbers. Humans could probably field an army of 100 million if it came out to all-out war. That's more than the entire population of D&D style fantasy worlds. And the population of D&D style fantasy worlds is made up mostly of 1 HD creatures. You could field an army of orcs or goblins or humans, but ogres and uruk-hai are going to be flavorings, Special Forces. Also, that whole Geneva Convention thing? Adhering to the Geneva Convention saves the lives of your troops, because the other side is more likely to surrender to you. The fact that the Geneva Convention is vastly generous compared to anything the enemy might have known is could be extremely helpful. It gets back to the goblins that surrendering goblins get three-square meals a day, and you may get mass defections. Even the wizards might start defecting; would you rather be the chief wizard adviser to the US Air Force at some hidden base in the US or under a couple layers of command eating military rations in the field? [/QUOTE]
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