Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
High tier Fighter − the mythic warrior
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 9064827" data-attributes="member: 58172"><p>100%</p><p></p><p>Most Fighter players are familiar with the low tiers 1-4 and 5-8. Here, there seem mainly two camps: those who like the mechanical simplicity of the Fighter in-and-out of combat, versus those who want more mechanical diversity. Some comments seem more about wanting different things to do in combat, rather than needing more power in combat. The background and skills honestly help the Fighter in noncombat challenges. So players might not feel the pinch at lower tiers. Still, the Fighter class itself needs to do more in noncombat.</p><p></p><p>You ask the useful question: "What can you do that means someone doesn't have to roll a skill check?"</p><p></p><p>What is the Fighter actually good at during noncombat?</p><p></p><p>At the high tiers 13-16 and 17-20, the noncombat challenges involve challenges that are almost impossible to overcome without magic. But perhaps fewer Fighter players reach these tiers to comment on them?</p><p></p><p>Where the spellcasters are routinely flying and teleporting, the Fighter class finds it nearly impossible to simply get past a castle wall.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9064827, member: 58172"] 100% Most Fighter players are familiar with the low tiers 1-4 and 5-8. Here, there seem mainly two camps: those who like the mechanical simplicity of the Fighter in-and-out of combat, versus those who want more mechanical diversity. Some comments seem more about wanting different things to do in combat, rather than needing more power in combat. The background and skills honestly help the Fighter in noncombat challenges. So players might not feel the pinch at lower tiers. Still, the Fighter class itself needs to do more in noncombat. You ask the useful question: "What can you do that means someone doesn't have to roll a skill check?" What is the Fighter actually good at during noncombat? At the high tiers 13-16 and 17-20, the noncombat challenges involve challenges that are almost impossible to overcome without magic. But perhaps fewer Fighter players reach these tiers to comment on them? Where the spellcasters are routinely flying and teleporting, the Fighter class finds it nearly impossible to simply get past a castle wall. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
High tier Fighter − the mythic warrior
Top