Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Higher level characters ONLY fight orcs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Minigiant" data-source="post: 5865663" data-attributes="member: 63508"><p>To me, it feels that they are flattening the attack/AC curve and balancing everything around HP and damage.</p><p></p><p>More specifically AOE, AVG, and MAX damage.</p><p></p><p>Lets say at level 4, an orcs has ~20 hp. The designers may have it set up where Average Damage is 10, AOE average damage is 6, and MAX combat PC under optimal conditions deals ~20 damage. This means it'll take 2-3 hits for a level 4 to kill an orc and one turn more if he uses pure area or attack. At level 4, a successful max sneak attack, 2nd level spell, or full power attack can OHKO an orc too.</p><p></p><p>But at level 13, AVG damage is ~25 and AOE is ~20. So every attack kills an orc and AOE kills orcs too.</p><p></p><p>MAX damage is overkill at ~70 damage. But you are fighting 160 hp giants now. AOE damage is too weak. No fireballs and. Whirlwind attack. Go for sneak attack and Disintegrate.</p><p></p><p>So 8 orcs =1 giant</p><p></p><p>Lots of weak low level goon: Long battle for parties without AOE PCs.</p><p>Few equal level standards: Long battle for parties without AVG PCs. </p><p>One big boss: Long battle for parties without MAX PCs.</p><p></p><p></p><p>This is how my homebrew D20 game works but with accuracy rather than damage. Fighting giants without high attack is suicide while goblins slaughter those without multipe attacks.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5865663, member: 63508"] To me, it feels that they are flattening the attack/AC curve and balancing everything around HP and damage. More specifically AOE, AVG, and MAX damage. Lets say at level 4, an orcs has ~20 hp. The designers may have it set up where Average Damage is 10, AOE average damage is 6, and MAX combat PC under optimal conditions deals ~20 damage. This means it'll take 2-3 hits for a level 4 to kill an orc and one turn more if he uses pure area or attack. At level 4, a successful max sneak attack, 2nd level spell, or full power attack can OHKO an orc too. But at level 13, AVG damage is ~25 and AOE is ~20. So every attack kills an orc and AOE kills orcs too. MAX damage is overkill at ~70 damage. But you are fighting 160 hp giants now. AOE damage is too weak. No fireballs and. Whirlwind attack. Go for sneak attack and Disintegrate. So 8 orcs =1 giant Lots of weak low level goon: Long battle for parties without AOE PCs. Few equal level standards: Long battle for parties without AVG PCs. One big boss: Long battle for parties without MAX PCs. This is how my homebrew D20 game works but with accuracy rather than damage. Fighting giants without high attack is suicide while goblins slaughter those without multipe attacks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Higher level characters ONLY fight orcs
Top