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*Pathfinder & Starfinder
Higher level characters ONLY fight orcs
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<blockquote data-quote="Blackwarder" data-source="post: 5865695" data-attributes="member: 6688285"><p>I think about it in DragonLance terms, early on you fight the broze dragon man (sorry been awhile since I read DragonLance and even then it wasn't in English (and by a while I mean 20 years ;p )) and they are a freaking challenge but as the characters grow more powerfull Baaz become an easier challenge, on the way the character encounter more powerfull version of those dragonman and as they move on those powerfull enemies become more mundane enemies, that doesn't say that by the end of their carriers Baaz are a none threat, they a simply the dangerous cannon fodder instead of the nearly solo monsters they were at the start of the game.</p><p></p><p>Couple that with some gear advancement for the monsters (a Baaz wearing leather armor vs one wearing full plate for example) and you can still use them for your entire campaign without having to restore to having a Baaz lvl1 and a Baaz lvl5 etc.</p><p></p><p>I think it's a great goal, one of the campaigns I always wanted to run was having the characters up against a huge Orc empire hell bent of achieving the utopian version of a world with only orcs in it and this stated goal will make my life much easier.</p><p></p><p>Edit: those dragon dudes are called draconian (amazingly enough the iPad autocorrect dictionary already know them... What a geek)</p><p></p><p>Warder</p></blockquote><p></p>
[QUOTE="Blackwarder, post: 5865695, member: 6688285"] I think about it in DragonLance terms, early on you fight the broze dragon man (sorry been awhile since I read DragonLance and even then it wasn't in English (and by a while I mean 20 years ;p )) and they are a freaking challenge but as the characters grow more powerfull Baaz become an easier challenge, on the way the character encounter more powerfull version of those dragonman and as they move on those powerfull enemies become more mundane enemies, that doesn't say that by the end of their carriers Baaz are a none threat, they a simply the dangerous cannon fodder instead of the nearly solo monsters they were at the start of the game. Couple that with some gear advancement for the monsters (a Baaz wearing leather armor vs one wearing full plate for example) and you can still use them for your entire campaign without having to restore to having a Baaz lvl1 and a Baaz lvl5 etc. I think it's a great goal, one of the campaigns I always wanted to run was having the characters up against a huge Orc empire hell bent of achieving the utopian version of a world with only orcs in it and this stated goal will make my life much easier. Edit: those dragon dudes are called draconian (amazingly enough the iPad autocorrect dictionary already know them... What a geek) Warder [/QUOTE]
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Higher level characters ONLY fight orcs
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