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Higher Level Psionics PbP (Demon with a Glass Hand)
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<blockquote data-quote="pathfinderq1" data-source="post: 3789773" data-attributes="member: 48394"><p>Secondary concept pitch: Civet</p><p></p><p>Name: Civet, also called Black-ears</p><p>Race: Half-orc (desert variant)</p><p>Class: Ranger 7/Rogue 6 (wilderness rogue)/Barbarian 1</p><p>Concept: archer/scout</p><p></p><p>Background: When the God-king of (?) was slain, and his city was shattered, the other city-states of the Virtues were unable to help- most of the poulation was slain outright, or died while trying to escape through the wastelands to another shelter. Some of the survivors, though, were taken in by one of the orcish tribes that dwelt along the fringes of the desert wastes. Over the years, there was some interbreeding between the two groups, as they dwelt in an isolated community together. Civet was the offspring of one such pairing, one of the few children to survive in the brutal conditions of the land.</p><p> From an early age, Civet was curious and quick- far more so than most of the orclings that she grew up with. She demonstrated exceptional senses and a gift for stalking- when the time came, she was apprenticed to one of the scouts that patrolled the far reaches of the tribe's territory. She learned the trade quickly and very, very well- by the time most of the other orclings her age were preparing for their first battles with rival tribes, she had already proven her own worth. When her human father died, though, she began to grow more distant and detached from the tribe- she was less interested in their seemingly pointless petty warring, and far more interested in exploring the outside world. all this came to a head when the tribe raided one of the few caravans that braved their patch of wasteland territory- while it was the stalking skill of Civet and her fellow scouts that allowed the ambush to succeed as well as it did, there were some casualties amongst the tribe's warriors, and the warleaders wanted to slaughter the surviving caravaneers to avenge their own dead. Civet protested, and after a long argument, she was overruled by the shamans who truly governed the tribe. Disgusted, she tried to smuggle one of the younger survivors out of the area before the sacrifice could be completed- while she managed to succeed, her involvement was discovered and she was banished from the tribe's land under penalty of death. Since then she has wandered throughout the land, honing her skills and exploring- from time to time she accepts commissions from those who wish to arrange messages or travel between city-states.</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 3789773, member: 48394"] Secondary concept pitch: Civet Name: Civet, also called Black-ears Race: Half-orc (desert variant) Class: Ranger 7/Rogue 6 (wilderness rogue)/Barbarian 1 Concept: archer/scout Background: When the God-king of (?) was slain, and his city was shattered, the other city-states of the Virtues were unable to help- most of the poulation was slain outright, or died while trying to escape through the wastelands to another shelter. Some of the survivors, though, were taken in by one of the orcish tribes that dwelt along the fringes of the desert wastes. Over the years, there was some interbreeding between the two groups, as they dwelt in an isolated community together. Civet was the offspring of one such pairing, one of the few children to survive in the brutal conditions of the land. From an early age, Civet was curious and quick- far more so than most of the orclings that she grew up with. She demonstrated exceptional senses and a gift for stalking- when the time came, she was apprenticed to one of the scouts that patrolled the far reaches of the tribe's territory. She learned the trade quickly and very, very well- by the time most of the other orclings her age were preparing for their first battles with rival tribes, she had already proven her own worth. When her human father died, though, she began to grow more distant and detached from the tribe- she was less interested in their seemingly pointless petty warring, and far more interested in exploring the outside world. all this came to a head when the tribe raided one of the few caravans that braved their patch of wasteland territory- while it was the stalking skill of Civet and her fellow scouts that allowed the ambush to succeed as well as it did, there were some casualties amongst the tribe's warriors, and the warleaders wanted to slaughter the surviving caravaneers to avenge their own dead. Civet protested, and after a long argument, she was overruled by the shamans who truly governed the tribe. Disgusted, she tried to smuggle one of the younger survivors out of the area before the sacrifice could be completed- while she managed to succeed, her involvement was discovered and she was banished from the tribe's land under penalty of death. Since then she has wandered throughout the land, honing her skills and exploring- from time to time she accepts commissions from those who wish to arrange messages or travel between city-states. [/QUOTE]
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