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Highest Level 30 Rogue Damage...
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<blockquote data-quote="MrAlgothi" data-source="post: 4595122" data-attributes="member: 74783"><p>This is using my Human Artful Dodger Rogue/Daggermaster/Deadly Trickster tweaked for this fun little exercise.</p><p></p><p>Feats needed for the below to work:</p><p>Backstaber, Twf, wf: light blade, two Weapon Ambush, action surge, RWMastery, Devastating Crit, Rash sneak attack, slaying action, bleeding backstab, epic resurgance, martial mastery, warrior of the wild, preditory action, Lethal Hunter.</p><p></p><p>Assuming Quarry and Meditation of the blade are active the round before and combat advantage for this round.</p><p></p><p>Standard Act: <strong> Knock Out</strong> 2d6+8dex+3wf+1twf +5d8+2SA +3d8quarry +5ongoing</p><p>Av Dmg: 21weapon +24.5SA +13.5HQ</p><p></p><p>AP Act: <strong>Assassin's point</strong> 7d6+8dex+3wf+1twf (crit54)+[(+5d8+2)*2 (crit84)]+[3d8 Quarry(24)+][3d6 high crit(10.5)]+[1d10 devastating crit(5.5)]</p><p>Crit Dmg 162+ ~16 from crit feats + Enhancement Crit</p><p></p><p>Minor Act: <strong>Critical Opportunity</strong> 3d6+8dex+3wf+1twf</p><p>av dmg 25.5</p><p></p><p>Move to Minor: <strong>Skirmishing Strike</strong> 3d6+8dex+6enh+3wf+1twf+6power</p><p>av dmg 25.5</p><p></p><p>Average total damage = ~288 +5 ongoing</p><p>Damage Dice</p><p>SA 15d8</p><p>HQ 6D8</p><p>Weapon 15d6 (with the brutal 1 property!)</p><p>HC 3d6</p><p></p><p>And for some fun, add the following items to maximize this combo: bloodiron dagger+6, War Ring, Iron Armbands of Power +6. </p><p></p><p>Setup: Have 1 Milestone reached before the fight.</p><p></p><p>Round1: Quarry Target+Meditation of the blade +Stunning strike. Next turn.</p><p></p><p>Round2:</p><p>Standard Act: <strong> Knock Out</strong> 2d6+8dex+6enh+3wf+1twf+6power +5d8+2SA +3d8quarry +5ongoing</p><p>Av Dmg: 71 (33+24.5+13.5)</p><p></p><p></p><p>AP Act: <strong>Assassin's point</strong> 7d6+8dex+6enh+3wf+1twf+6power (crit66)+[(+5d8+2)*2 (crit84)]+[3d6high crit(18)]+[1d10devastating crit(10)]+[6d10bloodiron(60)]+[2d10 war ring(20)] +[3d8 Quarry(24)]</p><p>Crit Dmg 275 (110 dmg from BI on your next turn)</p><p></p><p>Minor Act: <strong>Critical Opportunity</strong> 3d6+8dex+6enh+3wf+1twf+6power</p><p>av dmg 36.5</p><p></p><p>Move to Minor: <strong>Skirmishing Strike</strong> 3d6+8dex+6enh+3wf+1twf+6power</p><p>av dmg 36.5</p><p></p><p>Total expected damage from 4 hits: 419 + 110 BI dmg next round + 5 ongoing (534)</p><p></p><p>Total dice:</p><p>SA 15d8</p><p>HQ 6D8</p><p>Weapon 15d6</p><p>HC 3d4</p><p>Crit 9d10</p><p></p><p>Resources used:</p><p>2 daily attacks</p><p>1 daily utility</p><p>3 encounters</p><p>1 action point</p><p>1 daily magic item use</p></blockquote><p></p>
[QUOTE="MrAlgothi, post: 4595122, member: 74783"] This is using my Human Artful Dodger Rogue/Daggermaster/Deadly Trickster tweaked for this fun little exercise. Feats needed for the below to work: Backstaber, Twf, wf: light blade, two Weapon Ambush, action surge, RWMastery, Devastating Crit, Rash sneak attack, slaying action, bleeding backstab, epic resurgance, martial mastery, warrior of the wild, preditory action, Lethal Hunter. Assuming Quarry and Meditation of the blade are active the round before and combat advantage for this round. Standard Act: [B] Knock Out[/B] 2d6+8dex+3wf+1twf +5d8+2SA +3d8quarry +5ongoing Av Dmg: 21weapon +24.5SA +13.5HQ AP Act: [B]Assassin's point[/B] 7d6+8dex+3wf+1twf (crit54)+[(+5d8+2)*2 (crit84)]+[3d8 Quarry(24)+][3d6 high crit(10.5)]+[1d10 devastating crit(5.5)] Crit Dmg 162+ ~16 from crit feats + Enhancement Crit Minor Act: [B]Critical Opportunity[/B] 3d6+8dex+3wf+1twf av dmg 25.5 Move to Minor: [B]Skirmishing Strike[/B] 3d6+8dex+6enh+3wf+1twf+6power av dmg 25.5 Average total damage = ~288 +5 ongoing Damage Dice SA 15d8 HQ 6D8 Weapon 15d6 (with the brutal 1 property!) HC 3d6 And for some fun, add the following items to maximize this combo: bloodiron dagger+6, War Ring, Iron Armbands of Power +6. Setup: Have 1 Milestone reached before the fight. Round1: Quarry Target+Meditation of the blade +Stunning strike. Next turn. Round2: Standard Act: [B] Knock Out[/B] 2d6+8dex+6enh+3wf+1twf+6power +5d8+2SA +3d8quarry +5ongoing Av Dmg: 71 (33+24.5+13.5) AP Act: [B]Assassin's point[/B] 7d6+8dex+6enh+3wf+1twf+6power (crit66)+[(+5d8+2)*2 (crit84)]+[3d6high crit(18)]+[1d10devastating crit(10)]+[6d10bloodiron(60)]+[2d10 war ring(20)] +[3d8 Quarry(24)] Crit Dmg 275 (110 dmg from BI on your next turn) Minor Act: [B]Critical Opportunity[/B] 3d6+8dex+6enh+3wf+1twf+6power av dmg 36.5 Move to Minor: [B]Skirmishing Strike[/B] 3d6+8dex+6enh+3wf+1twf+6power av dmg 36.5 Total expected damage from 4 hits: 419 + 110 BI dmg next round + 5 ongoing (534) Total dice: SA 15d8 HQ 6D8 Weapon 15d6 HC 3d4 Crit 9d10 Resources used: 2 daily attacks 1 daily utility 3 encounters 1 action point 1 daily magic item use [/QUOTE]
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