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Highest Level 30 Rogue Damage...
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<blockquote data-quote="Ibixat" data-source="post: 4595592" data-attributes="member: 71416"><p>Some questions on assassin's Point.</p><p></p><p>are we all reading this right?</p><p></p><p>Special: If you have combat advantage against the target, double any extra damage from Sneak Attack or a critical hit.</p><p></p><p>I'm reading it as such... If you hit and sneak attack take what you roll and double the result when adding it (don't roll double the dice) if you crit you max sneak attack like you normally would and you then double any damage rolled as a result of the critical before adding. For example High crit, devestating critical, critical dice from your weapon, these are all "extra damage from a critical hit" that you would roll normal once, double the result and add it to the standard crit damage.</p><p></p><p>For example</p><p></p><p>a normal hit would be</p><p></p><p>7d4 + (5d8*2) + X, for say 18 + (25*2) + X or 18 + 50 (sneak atack roll doubled) plus X</p><p></p><p>If you crit you'd do with a +6 viscious high crit devestating critical feal</p><p>7d4 maxed, + 5d8 Maxed + x and then you'd roll (6d12 + 3d4 + 1d10) and double that result, then add it to the first damage.</p><p></p><p>So a normal hit</p><p>7d4 + 2*(5d8) + X (you roll just 7 d4's and 5 d8's not 10 d8's)</p><p>If you crit you'd get</p><p>28 + 40 + X + 2*(6d12 + 3d4 +1 d10 + anything else you get to roll when you crit)</p><p></p><p>Does that make sense?</p></blockquote><p></p>
[QUOTE="Ibixat, post: 4595592, member: 71416"] Some questions on assassin's Point. are we all reading this right? Special: If you have combat advantage against the target, double any extra damage from Sneak Attack or a critical hit. I'm reading it as such... If you hit and sneak attack take what you roll and double the result when adding it (don't roll double the dice) if you crit you max sneak attack like you normally would and you then double any damage rolled as a result of the critical before adding. For example High crit, devestating critical, critical dice from your weapon, these are all "extra damage from a critical hit" that you would roll normal once, double the result and add it to the standard crit damage. For example a normal hit would be 7d4 + (5d8*2) + X, for say 18 + (25*2) + X or 18 + 50 (sneak atack roll doubled) plus X If you crit you'd do with a +6 viscious high crit devestating critical feal 7d4 maxed, + 5d8 Maxed + x and then you'd roll (6d12 + 3d4 + 1d10) and double that result, then add it to the first damage. So a normal hit 7d4 + 2*(5d8) + X (you roll just 7 d4's and 5 d8's not 10 d8's) If you crit you'd get 28 + 40 + X + 2*(6d12 + 3d4 +1 d10 + anything else you get to roll when you crit) Does that make sense? [/QUOTE]
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