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<blockquote data-quote="CapnZapp" data-source="post: 7538984" data-attributes="member: 12731"><p>Could someone take us through the Contingency Magic Jar strategy, step by step, round by round?</p><p></p><p>(And yes, obviously I know that Contingency can't RAW be upcast into 7th level to accommodate Magic Jar. And I know its dubious the spell works on whatever liches have instead of souls)</p><p></p><p>The caster is supposed to enter the phylactery first, yes? So, a contingency of "when I'm dying, cast Magic Jar and transfer me into Old Gnarly's phylactery which I have secretly emptied out a century ago and conveniently hidden here in plain sight among all the others") </p><p></p><p>Then the Magic Jar spell remains active and the caster can switch places with any hero that fails his or her save?</p><p></p><p>But then? What if the body dies?</p><p></p><p>I would guess the point is that a lich will still be reformed per standard rules, no matter what happens with the Jar hijinx. Normally, you're worried you might die when you're mucking about with Jars. For a lich, less so. Essentially creating no downside, just the upside of potentially messing with the party (and killing some of them in the most petty ways imaginable). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Did I miss anything?</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7538984, member: 12731"] Could someone take us through the Contingency Magic Jar strategy, step by step, round by round? (And yes, obviously I know that Contingency can't RAW be upcast into 7th level to accommodate Magic Jar. And I know its dubious the spell works on whatever liches have instead of souls) The caster is supposed to enter the phylactery first, yes? So, a contingency of "when I'm dying, cast Magic Jar and transfer me into Old Gnarly's phylactery which I have secretly emptied out a century ago and conveniently hidden here in plain sight among all the others") Then the Magic Jar spell remains active and the caster can switch places with any hero that fails his or her save? But then? What if the body dies? I would guess the point is that a lich will still be reformed per standard rules, no matter what happens with the Jar hijinx. Normally, you're worried you might die when you're mucking about with Jars. For a lich, less so. Essentially creating no downside, just the upside of potentially messing with the party (and killing some of them in the most petty ways imaginable). :) Did I miss anything? [/QUOTE]
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