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<blockquote data-quote="CapnZapp" data-source="post: 7539247" data-attributes="member: 12731"><p>I'm getting a number of replies that interpret my question as "how do I best kill off my PCs?" or, alternatively but not more usefully, phrased as "How would Acecerak best put his abilities to use, given the D&D rules". </p><p></p><p>While the difference to my <em>actual</em> query - "how do I run Acecerak in a way that is both fun and impressively dangerous to the players?" - might be subtle, it is nevertheless fundamental. </p><p></p><p>Unless you understand the difference, I'm afraid you won't understand my reluctance to, say, casting a spell more than half the characters can never save against (Psychic Scream) or using broken combos like "Sphere of Annihilation in a Forcecube".</p><p></p><p>I am not quoting anyone directly here, because I don't intend this post as a personal attack. I intend this post to encourage replies that acknowledge that Acecerak COULD set up infinite Simulacrums, yet WON'T, since anything that doesn't come across as "harsh but fair" and ultimately "fun and exciting" to the players (not the DM or his NPCs) isn't going to happen. </p><p></p><p>Why? Because ultimately it's up to the DM, not Acecerak. And the job of DM is to give the players a good time - decidedly different from Acecerak's job (which might very well be to torture and humiliate the characters). By knowing the difference, your proposals will be appreciated and helpful! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Thank you</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7539247, member: 12731"] I'm getting a number of replies that interpret my question as "how do I best kill off my PCs?" or, alternatively but not more usefully, phrased as "How would Acecerak best put his abilities to use, given the D&D rules". While the difference to my [I]actual[/I] query - "how do I run Acecerak in a way that is both fun and impressively dangerous to the players?" - might be subtle, it is nevertheless fundamental. Unless you understand the difference, I'm afraid you won't understand my reluctance to, say, casting a spell more than half the characters can never save against (Psychic Scream) or using broken combos like "Sphere of Annihilation in a Forcecube". I am not quoting anyone directly here, because I don't intend this post as a personal attack. I intend this post to encourage replies that acknowledge that Acecerak COULD set up infinite Simulacrums, yet WON'T, since anything that doesn't come across as "harsh but fair" and ultimately "fun and exciting" to the players (not the DM or his NPCs) isn't going to happen. Why? Because ultimately it's up to the DM, not Acecerak. And the job of DM is to give the players a good time - decidedly different from Acecerak's job (which might very well be to torture and humiliate the characters). By knowing the difference, your proposals will be appreciated and helpful! :) Thank you [/QUOTE]
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