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<blockquote data-quote="Mordane76" data-source="post: 1025810" data-attributes="member: 7172"><p>Does an Immortal gain both the table listed Skill points for Quickening and the age-bonus Skill points for being really friggin' old?</p><p></p><p></p><p>I'm not sure Immortals should be able to "sense" holy ground. I think, mayhaps, it should be a Knowledge check (preferably History or Religion), for the Immortal to recognize the signs of holy ground.</p><p></p><p></p><p>The alignment system you outline just feels... clunky; I'm not sure if there is a better way to manage this, but it just feels like there is very little room for maneuvering -- you pretty quickly fall one way or the other, or you have a Will save that makes it nearly impossible for you to ever move unless you reach the point that you automatically change over.</p><p></p><p></p><p>With all the potential powers of the Immortal, you might want to start it with a +4 ECL. The problem is that, successful Immortals will quickly become VERY powerful (all that head-chopping pays off in Str, Dex, and Con) very fast... this might be a template that you might want to consider a scaling ECL.</p></blockquote><p></p>
[QUOTE="Mordane76, post: 1025810, member: 7172"] Does an Immortal gain both the table listed Skill points for Quickening and the age-bonus Skill points for being really friggin' old? I'm not sure Immortals should be able to "sense" holy ground. I think, mayhaps, it should be a Knowledge check (preferably History or Religion), for the Immortal to recognize the signs of holy ground. The alignment system you outline just feels... clunky; I'm not sure if there is a better way to manage this, but it just feels like there is very little room for maneuvering -- you pretty quickly fall one way or the other, or you have a Will save that makes it nearly impossible for you to ever move unless you reach the point that you automatically change over. With all the potential powers of the Immortal, you might want to start it with a +4 ECL. The problem is that, successful Immortals will quickly become VERY powerful (all that head-chopping pays off in Str, Dex, and Con) very fast... this might be a template that you might want to consider a scaling ECL. [/QUOTE]
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