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<blockquote data-quote="Seonaid" data-source="post: 1025943" data-attributes="member: 11195"><p>Just a tiny little nit, but Michelle was adopted.</p><p></p><p>Anyway, regarding the suggestions, they sound really powerful to me, as in, too powerful. The biggest problem, though, is that the TV show was never completely coherent (as all TV is not), not to mention incredibly unrealistic (not just the obvious basic fantasy). Any system of Immortals, in order to be internally consistent, will have to ignore some aspects of the show. I think Khaalis's suggestions are good for the most part. Unfortunately I don't have a firm enough grasp of D&D to make direct suggestions, but I also feel the alignment stats are a bit strict. But no matter how they end up, I think that the Immortal should be allowed to change alignment voluntarily at any point--that is, if s/he takes someone's head and that someone is any other alignment, the Immortal should be free to take that new alignment immediately. If that's too drastic, perhaps s/he could just take a step in the direction of the deceased. This could be worked out to suit the individual. I think also the system outlined by Khaalis could work with chaotic/lawful as well as good/evil, but that might be too complicated to implement.</p><p></p><p>Another note: it should be stated that if a mortal or a machine takes an Immortal's head, the closest Immortal receives the Quickening. Because this is debatable, it could be changed to intentions. If the closest Immortal *intended* to take the other's head, then s/he receives it, but if no Immortal was trying to, the Quickening is lost. Actually, now that I think about it, I like that better because it makes, to me, much more sense. If this still isn't right, it could be done so that the Immortal gets the Quickening, but the amount of power is reduced (but it couldn't be a significant reduction).</p><p></p><p>Also, I don't think that Immortals have the ability to sense Holy Ground. Please, correct me if I'm wrong, but I don't remember that ever being shown or stated in the series . . . and it doesn't make much sense.</p><p></p><p>Edit: new thoughts, additions, clarifications</p></blockquote><p></p>
[QUOTE="Seonaid, post: 1025943, member: 11195"] Just a tiny little nit, but Michelle was adopted. Anyway, regarding the suggestions, they sound really powerful to me, as in, too powerful. The biggest problem, though, is that the TV show was never completely coherent (as all TV is not), not to mention incredibly unrealistic (not just the obvious basic fantasy). Any system of Immortals, in order to be internally consistent, will have to ignore some aspects of the show. I think Khaalis's suggestions are good for the most part. Unfortunately I don't have a firm enough grasp of D&D to make direct suggestions, but I also feel the alignment stats are a bit strict. But no matter how they end up, I think that the Immortal should be allowed to change alignment voluntarily at any point--that is, if s/he takes someone's head and that someone is any other alignment, the Immortal should be free to take that new alignment immediately. If that's too drastic, perhaps s/he could just take a step in the direction of the deceased. This could be worked out to suit the individual. I think also the system outlined by Khaalis could work with chaotic/lawful as well as good/evil, but that might be too complicated to implement. Another note: it should be stated that if a mortal or a machine takes an Immortal's head, the closest Immortal receives the Quickening. Because this is debatable, it could be changed to intentions. If the closest Immortal *intended* to take the other's head, then s/he receives it, but if no Immortal was trying to, the Quickening is lost. Actually, now that I think about it, I like that better because it makes, to me, much more sense. If this still isn't right, it could be done so that the Immortal gets the Quickening, but the amount of power is reduced (but it couldn't be a significant reduction). Also, I don't think that Immortals have the ability to sense Holy Ground. Please, correct me if I'm wrong, but I don't remember that ever being shown or stated in the series . . . and it doesn't make much sense. Edit: new thoughts, additions, clarifications [/QUOTE]
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