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<blockquote data-quote="Lord Pendragon" data-source="post: 1026440" data-attributes="member: 707"><p>I suggest anyone who wants to accurately portray the Highlander mythology should take a look at Highlander d20, or create a system themselves. Simply dropping an immortal into a D&D campaign would be crazy.</p><p></p><p>Also note that the idea of one Immortal taking another Immortal's power is not exactly crystal clear. From the first episode to the last, Duncan does not get noticably stronger, faster, tougher, smarter, or anything else. He doesn't start flying, or gain any magical powers (even though some Immortals were portrayed as having them.)</p><p></p><p>Indeed, it always seemed to me that the "power" Immortals got when they slew another Immortal had no bearing on their "toughness" at all, but rather was something that, once it had all accumulated in a single being, would become the Prize. Call it spirit, if you will, or essence.</p><p></p><p>The only part of the series that seemed to contradict this was the Horsemen story arc, where, as already noted, Methos seems to believe that if Duncan kills him, it'll "power up" Duncan enough to take on Kallas and win.</p><p></p><p>That said, I probably wouldn't give the victorious Immortal <em>any</em> stat points. And I also wouldn't give them any levels. Remember that ordinary people <em>could</em> kill Immortals, as per the show. For a while, the Watchers were hunting down and offing Immortals. If Immortals had 100 levels, this wouldn't be possible.</p><p></p><p>Instead, I'd give an Immortal a +1 to attack (<em>not</em> BAB) with swords (no other weapons) per HD of the Immortal slain. This would represent the skill gained by absorbing the vanquished Immortal's essence.</p><p></p><p>Anyway, food for thought.</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1026440, member: 707"] I suggest anyone who wants to accurately portray the Highlander mythology should take a look at Highlander d20, or create a system themselves. Simply dropping an immortal into a D&D campaign would be crazy. Also note that the idea of one Immortal taking another Immortal's power is not exactly crystal clear. From the first episode to the last, Duncan does not get noticably stronger, faster, tougher, smarter, or anything else. He doesn't start flying, or gain any magical powers (even though some Immortals were portrayed as having them.) Indeed, it always seemed to me that the "power" Immortals got when they slew another Immortal had no bearing on their "toughness" at all, but rather was something that, once it had all accumulated in a single being, would become the Prize. Call it spirit, if you will, or essence. The only part of the series that seemed to contradict this was the Horsemen story arc, where, as already noted, Methos seems to believe that if Duncan kills him, it'll "power up" Duncan enough to take on Kallas and win. That said, I probably wouldn't give the victorious Immortal [i]any[/i] stat points. And I also wouldn't give them any levels. Remember that ordinary people [i]could[/i] kill Immortals, as per the show. For a while, the Watchers were hunting down and offing Immortals. If Immortals had 100 levels, this wouldn't be possible. Instead, I'd give an Immortal a +1 to attack ([i]not[/i] BAB) with swords (no other weapons) per HD of the Immortal slain. This would represent the skill gained by absorbing the vanquished Immortal's essence. Anyway, food for thought. [/QUOTE]
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