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<blockquote data-quote="Ceresco" data-source="post: 3374062" data-attributes="member: 8585"><p>Thank you for the explination. I guess I've been doing that unconsciously when I'm DMing. As soon as you explained it I understood it and realized what you meant. It <strong>is</strong> far easier to make thse kind of calls on the fly with d20.</p><p></p><p>I ran an Arcanis adventure (The Carnival of Swords) that opens the adventure on the first day of the carnival which crowds the streets and has all kinds of competions for the PCs to participate and get a feel for the festival. The author (Scott Charlton) gives advice on the types of competitions one might run and some basic rules for a few. But for the most part, things like races through, over and under the city streets were left up to the DM. I cobbled together a method where by the PCs had to Spot a flag in the distance, race towards it where ever it may be, over coming obstacles in between they had to jump, climb and swim and once there ,Spot the next and so on. I used Initiative to determine position when contestants were on the same leg of the race on the same round together and after some number of rounds I used Con checks to fight off fatigue. I was able to come up with reasonable DCs on the fly and keep everyone moving quickly and they all seemed to have fun.</p><p></p><p>Interesting. I guess I have never looked at it that way. You know how it is, if it's working you tend not to think about it.</p></blockquote><p></p>
[QUOTE="Ceresco, post: 3374062, member: 8585"] Thank you for the explination. I guess I've been doing that unconsciously when I'm DMing. As soon as you explained it I understood it and realized what you meant. It [B]is[/B] far easier to make thse kind of calls on the fly with d20. I ran an Arcanis adventure (The Carnival of Swords) that opens the adventure on the first day of the carnival which crowds the streets and has all kinds of competions for the PCs to participate and get a feel for the festival. The author (Scott Charlton) gives advice on the types of competitions one might run and some basic rules for a few. But for the most part, things like races through, over and under the city streets were left up to the DM. I cobbled together a method where by the PCs had to Spot a flag in the distance, race towards it where ever it may be, over coming obstacles in between they had to jump, climb and swim and once there ,Spot the next and so on. I used Initiative to determine position when contestants were on the same leg of the race on the same round together and after some number of rounds I used Con checks to fight off fatigue. I was able to come up with reasonable DCs on the fly and keep everyone moving quickly and they all seemed to have fun. Interesting. I guess I have never looked at it that way. You know how it is, if it's working you tend not to think about it. [/QUOTE]
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