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<blockquote data-quote="S'mon" data-source="post: 5283465" data-attributes="member: 463"><p>I do think PoL has design advantages over PoD when it comes to long-term play.</p><p></p><p>With Points of Darkness in a mostly civilised world, at very high level it becomes difficult to explain why the threats appropriate to Epic-level PCs have not already trashed the campaign setting. If the answer is "Very High Level Good NPCs stop them" - a la Forgotten Realms' Elminster & co - this makes the PCs feel surplus to requirements.</p><p></p><p>By contrast, with Points of Light, most of the campaign setting starts off already trashed! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Powerful NPCs and monsters establish their own little realms/spheres of influence, which may count as PoLs or PoDs, but usually with lots of wilderness in-between. It's thus easy for PCs to start in a low level area, perhaps one at the fringes of a high-powered PoL/PoD like the City State, then seek out bigger challenges as they level up. And the Wilderlands includes areas (in 4e terms) from Level 1 up through high-Epic Levels, separated only by geography - no need for other planes, though they can certainly be used if desired.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5283465, member: 463"] I do think PoL has design advantages over PoD when it comes to long-term play. With Points of Darkness in a mostly civilised world, at very high level it becomes difficult to explain why the threats appropriate to Epic-level PCs have not already trashed the campaign setting. If the answer is "Very High Level Good NPCs stop them" - a la Forgotten Realms' Elminster & co - this makes the PCs feel surplus to requirements. By contrast, with Points of Light, most of the campaign setting starts off already trashed! :D Powerful NPCs and monsters establish their own little realms/spheres of influence, which may count as PoLs or PoDs, but usually with lots of wilderness in-between. It's thus easy for PCs to start in a low level area, perhaps one at the fringes of a high-powered PoL/PoD like the City State, then seek out bigger challenges as they level up. And the Wilderlands includes areas (in 4e terms) from Level 1 up through high-Epic Levels, separated only by geography - no need for other planes, though they can certainly be used if desired. [/QUOTE]
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