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*TTRPGs General
Hireling, henchmen, extras and redshirts.
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<blockquote data-quote="rgard" data-source="post: 3337657" data-attributes="member: 4157"><p>In 1e we had one player who hired a boatload of NPCs (henchmen and hirelings) to keep his characters from getting whacked by higher level PCs. Worked pretty good.</p><p></p><p>In 3.5e I haven't seen too much of the NPC extras...I'm probably the only player with some henchmen in the recent campaign. We generally had alot of people at the gaming table and unfortunately some of the less experienced players usually filled the role of 'red shirt'. I say unfortunately, but everyone had fun and there were some glorious PC deaths.</p><p></p><p>My PC (wiz/ur-priest/mt) does have a couple of former PCs (dead) animated and placed in the portable hole to act as body guards when needed. Also have a couple of rangers under the effects of Utter Thrall (Monte Cook's Complete Book of Eldritch Might.) None of the above have died...or died again. </p><p></p><p>My Swashbucker/Battle Sorcerer (same campaign, but generally not played at the same time as the Theurge) has an orc follower named 'Patsy' (yes, he has two coconut halves). Never got Patsy killed and in fact, my character has chosen to save Patsy before making an effort to save a party member. This character is a bit more noble than the Theurge and views loyalty as a two-way street.</p><p></p><p>Thanks,</p><p>Rich</p></blockquote><p></p>
[QUOTE="rgard, post: 3337657, member: 4157"] In 1e we had one player who hired a boatload of NPCs (henchmen and hirelings) to keep his characters from getting whacked by higher level PCs. Worked pretty good. In 3.5e I haven't seen too much of the NPC extras...I'm probably the only player with some henchmen in the recent campaign. We generally had alot of people at the gaming table and unfortunately some of the less experienced players usually filled the role of 'red shirt'. I say unfortunately, but everyone had fun and there were some glorious PC deaths. My PC (wiz/ur-priest/mt) does have a couple of former PCs (dead) animated and placed in the portable hole to act as body guards when needed. Also have a couple of rangers under the effects of Utter Thrall (Monte Cook's Complete Book of Eldritch Might.) None of the above have died...or died again. My Swashbucker/Battle Sorcerer (same campaign, but generally not played at the same time as the Theurge) has an orc follower named 'Patsy' (yes, he has two coconut halves). Never got Patsy killed and in fact, my character has chosen to save Patsy before making an effort to save a party member. This character is a bit more noble than the Theurge and views loyalty as a two-way street. Thanks, Rich [/QUOTE]
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